135 lines
5.0 KiB
JavaScript
135 lines
5.0 KiB
JavaScript
import { createServer } from 'vite';
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const storage = new Map();
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globalThis.window = {
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localStorage: {
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getItem(key) {
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return storage.has(key) ? storage.get(key) : null;
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},
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setItem(key, value) {
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storage.set(key, String(value));
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},
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removeItem(key) {
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storage.delete(key);
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},
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clear() {
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storage.clear();
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}
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}
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};
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const server = await createServer({
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logLevel: 'error',
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server: { middlewareMode: true },
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appType: 'custom'
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});
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try {
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const { campaignStorageKey, loadCampaignState } = await server.ssrLoadModule('/src/game/state/campaignState.ts');
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storage.clear();
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const empty = loadCampaignState();
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assert(empty.version === 1 && empty.step === 'new', `Expected empty storage to create initial campaign state: ${JSON.stringify(empty)}`);
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storage.clear();
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storage.set(
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campaignStorageKey,
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JSON.stringify({
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updatedAt: '2026-07-01T00:00:00.000Z',
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step: 'first-camp',
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activeSaveSlot: 1,
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gold: 180,
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inventory: { bean: 2 },
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completedCampDialogues: ['bond-a', 'bond-a'],
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completedCampVisits: ['visit-a', 'visit-a']
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})
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);
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const legacy = loadCampaignState();
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assert(legacy.version === 1, `Expected legacy save without version to normalize to v1: ${JSON.stringify(legacy)}`);
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assert(legacy.step === 'first-camp' && legacy.gold === 180, `Expected legacy save progress to survive: ${JSON.stringify(legacy)}`);
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assert(Array.isArray(legacy.roster) && Array.isArray(legacy.bonds), `Expected legacy save arrays to be restored: ${JSON.stringify(legacy)}`);
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assert(
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legacy.completedCampDialogues.length === 1 && legacy.completedCampVisits.length === 1,
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`Expected legacy save duplicate completion flags to be deduped: ${JSON.stringify(legacy)}`
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);
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assert(
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Array.isArray(legacy.selectedSortieUnitIds) &&
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typeof legacy.sortieFormationAssignments === 'object' &&
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typeof legacy.sortieItemAssignments === 'object',
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`Expected modern sortie fields to be restored: ${JSON.stringify(legacy)}`
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);
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storage.clear();
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storage.set(
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campaignStorageKey,
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JSON.stringify({
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version: 1,
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updatedAt: '',
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step: 'third-camp',
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activeSaveSlot: '2',
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gold: '410',
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roster: { corrupted: true },
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bonds: { corrupted: true },
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completedCampDialogues: ['dialogue-a', 17, 'dialogue-a', ''],
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completedCampVisits: 'visit-a',
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inventory: { bean: '3', wine: -2, empty: 0 },
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selectedSortieUnitIds: { corrupted: true },
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sortieFormationAssignments: 'front',
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sortieItemAssignments: {
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'liu-bei': { bean: '2', wine: -1 },
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'guan-yu': 'broken'
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},
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battleHistory: []
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})
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);
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const malformed = loadCampaignState();
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assert(malformed.step === 'third-camp', `Expected malformed save progress to survive: ${JSON.stringify(malformed)}`);
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assert(malformed.activeSaveSlot === 2 && malformed.gold === 410, `Expected malformed numeric fields to normalize: ${JSON.stringify(malformed)}`);
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assert(Array.isArray(malformed.roster) && malformed.roster.length === 0, `Expected malformed roster to reset to an array: ${JSON.stringify(malformed)}`);
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assert(Array.isArray(malformed.bonds) && malformed.bonds.length === 0, `Expected malformed bonds to reset to an array: ${JSON.stringify(malformed)}`);
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assert(
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malformed.completedCampDialogues.length === 1 &&
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malformed.completedCampDialogues[0] === 'dialogue-a' &&
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malformed.completedCampVisits.length === 0,
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`Expected malformed completion lists to keep unique strings only: ${JSON.stringify(malformed)}`
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);
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assert(
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malformed.inventory.bean === 3 &&
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malformed.inventory.wine === undefined &&
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malformed.sortieItemAssignments['liu-bei']?.bean === 2 &&
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malformed.sortieItemAssignments['liu-bei']?.wine === undefined &&
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Object.keys(malformed.sortieFormationAssignments).length === 0,
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`Expected malformed inventory and sortie assignments to normalize: ${JSON.stringify(malformed)}`
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);
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storage.clear();
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storage.set(campaignStorageKey, JSON.stringify({ version: 99, step: 'sixty-sixth-camp' }));
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const unsupported = loadCampaignState();
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assert(unsupported.step === 'new', `Expected unsupported future save version to be ignored: ${JSON.stringify(unsupported)}`);
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storage.clear();
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storage.set(campaignStorageKey, JSON.stringify({ version: 99, step: 'sixty-sixth-camp' }));
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storage.set(
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`${campaignStorageKey}:slot-2`,
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JSON.stringify({
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version: 1,
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updatedAt: '2026-07-02T00:00:00.000Z',
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step: 'second-camp',
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activeSaveSlot: 2,
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gold: 260
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})
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);
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const fallback = loadCampaignState();
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assert(fallback.step === 'second-camp' && fallback.activeSaveSlot === 2, `Expected valid slotted save fallback: ${JSON.stringify(fallback)}`);
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console.log('Verified campaign save normalization, malformed-field recovery, unsupported-version rejection, and slotted fallback.');
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} finally {
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await server.close();
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}
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function assert(condition, message) {
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if (!condition) {
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throw new Error(message);
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}
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}
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