1.5 KiB
1.5 KiB
Battle Strategy Motion Audit
Scope
Audited all battle strategy motions defined in src/game/scenes/BattleScene.ts.
Findings
aid: support/heal strategy. Uses the support cut-in, green healing effect, and does not use a projectile.encourage: support/focus strategy. Uses the support cut-in, gold buff effect, and does not use a projectile.fireTactic: enemy-target damage strategy named화계. It appliesburn, but previously reused the generic blue-white strategy orb projectile.roar: enemy-target damage strategy named고함. It appliesconfusion, but also reused the same generic strategy orb projectile.
Fix
fireTacticnow uses an orange/red moving flame projectile, fire-colored caster pulse, and flame burst impact.roarnow uses a short-range shockwave projectile and impact ring instead of a magic orb.- The generic blue strategy orb remains only as a fallback for future damage strategies without a specific motion.
- The final combat impact flash now matches the selected strategy motion color, so fire tactics no longer end with a blue-white impact star.
Users Covered
- Player fire tactic users: Guan Yu, Jian Yong, Sun Qian, Zhuge Liang, Ma Liang, Pang Tong, Fa Zheng, Jiang Wei.
- Player roar users: Zhang Fei, Wei Yan, Ma Chao.
- Enemy AI fire tactic users: strategist, quartermaster, advisor, shaman, Sima Yi, and Chen Gong style units selected by enemy behavior.
- Enemy AI roar users: leader and officer style units selected by enemy behavior.