2.0 KiB
2.0 KiB
Unit Sprite Next Steps
This file is generated by scripts/write-unit-sprite-next-steps.py.
Current Gate
- Approved baseline units: 8
- Pending approval units: 0
- Queued rework units: 83
- Manifest:
docs/unit-sprite-rework-manifest.json - Audit:
docs/unit-sprite-rework-audit.json - Current approval board: not generated until the next pending sample.
- Batch inventory boards include old queued assets; use them for inventory/regression checks, not approval.
Next Unit Queue
unit-shu-archer- queued-rework, baseborder-hits=64, actionsborder-hits=140, specunit-sprite-batch2-shu-archer-spec.mdunit-shu-cavalry- queued-rework, baseborder-hits=64, actionsborder-hits=144, specunit-sprite-batch2-shu-cavalry-spec.mdunit-shu-strategist- queued-rework, baseborder-hits=32, actionsborder-hits=98, specunit-sprite-batch2-shu-strategist-spec.mdunit-shu-officer- queued-rework, baseborder-hits=32, actionsborder-hits=82, specunit-sprite-batch2-shu-officer-spec.md
Commands Before Approval
python scripts\audit-unit-sprite-sheets.py
python scripts\render-unit-sprite-review-boards.py
python scripts\render-current-sprite-approval-board.py
python scripts\check-unit-sprite-art-quality.py
python scripts\check-unit-sprite-approval-gate.py --mode sample
python scripts\write-unit-sprite-next-steps.py
python scripts\check-unit-sprite-workflow-consistency.py
Commands After Approval
After user approval, promote the approved unit in unit-sprite-rework-manifest.json, regenerate outputs, and only then use the release gate.
python scripts\audit-unit-sprite-sheets.py
python scripts\render-unit-sprite-review-boards.py
python scripts\check-unit-sprite-approval-gate.py --mode release
pnpm build
First Task After Current Approval
- Start with
unit-shu-archer. - Use spec:
unit-sprite-batch2-shu-archer-spec.md. - Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.