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heros_web/docs/unit-sprite-quality-preview-v1.md

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Unit Sprite Quality Preview V1

This preview is for art-direction review only. It is not wired into the battle runtime and does not replace any active unit sprite atlas.

Generated preview files:

  • docs/unit-sprite-quality-contact-sheet-v1.png
  • docs/unit-sprite-quality-actual-size-v1.png

Scope:

  • Infantry officer idle concept: front, right, back, left, 6 frames per direction.
  • Mounted officer idle concept: front, right, back, left, 6 frames per direction.
  • Shared visual goal: hand-painted 2D tactical RPG sprite art with readable armor, cloth, weapon, horse, and direction silhouettes.

Notes:

  • The source raster was generated with the built-in image generation tool.
  • The generated source produced seven columns; the committed contact sheet keeps the first six frames to match the requested 4-6 idle frame range.
  • Local image processing was used only for cropping, scaling, and preview layout. No procedural PIL or canvas drawing was used to create the unit art itself.