890 lines
30 KiB
TypeScript
890 lines
30 KiB
TypeScript
import type { TerrainType, UnitClassKey } from './battleRules';
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import type { EquipmentSet } from './battleItems';
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export type PortraitKey = 'liuBei' | 'guanYu' | 'zhangFei';
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export type StoryPage = {
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id: string;
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chapter: string;
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background: string;
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speaker?: string;
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portrait?: PortraitKey;
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bgm?: string;
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text: string;
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};
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export type UnitData = {
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id: string;
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name: string;
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faction: 'ally' | 'enemy';
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className: string;
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classKey: UnitClassKey;
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level: number;
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exp: number;
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hp: number;
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maxHp: number;
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attack: number;
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move: number;
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stats: UnitStats;
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equipment: EquipmentSet;
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x: number;
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y: number;
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};
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export type UnitStats = {
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might: number;
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intelligence: number;
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leadership: number;
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agility: number;
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luck: number;
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};
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export type BattleBond = {
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id: string;
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unitIds: [string, string];
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title: string;
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level: number;
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exp: number;
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description: string;
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};
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export type BattleMap = {
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width: number;
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height: number;
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terrain: TerrainType[][];
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};
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export const prologuePages: StoryPage[] = [
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{
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id: 'yellow-turban-chaos',
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bgm: 'story-dark',
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chapter: '난세의 시작',
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background: 'story-chaos',
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text: '중평 원년, 황건의 깃발이 각지에서 일어났다. 관군은 흩어지고, 마을마다 피난 행렬이 이어졌다.'
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},
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{
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id: 'liu-bei-resolve',
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bgm: 'story-dark',
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chapter: '탁현의 방',
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background: 'story-liu-bei',
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speaker: '유비',
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portrait: 'liuBei',
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text: '한실의 백성이 이토록 고통받는데, 어찌 초가집 그늘에 숨어 있을 수 있겠는가.'
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},
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{
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id: 'zhang-fei-joins',
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bgm: 'story-dark',
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chapter: '뜻이 모이다',
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background: 'story-three-heroes',
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speaker: '장비',
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portrait: 'zhangFei',
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text: '좋소! 나라를 바로잡고 백성을 구한다면, 내 재산도 이 목숨도 아깝지 않소.'
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},
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{
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id: 'guan-yu-joins',
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bgm: 'story-dark',
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chapter: '뜻이 모이다',
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background: 'story-three-heroes',
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speaker: '관우',
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portrait: 'guanYu',
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text: '의로운 뜻을 품은 이와 길을 함께한다면, 천 리라도 멀다 하지 않겠습니다.'
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},
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{
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id: 'oath-narration',
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bgm: 'oath-theme',
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chapter: '도원결의',
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background: 'title-taoyuan',
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text: '복숭아꽃이 흩날리는 동산에서 세 사람은 하늘과 땅에 고했다.'
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},
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{
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id: 'oath-liu-bei',
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bgm: 'oath-theme',
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chapter: '도원결의',
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background: 'title-taoyuan',
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speaker: '유비',
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portrait: 'liuBei',
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text: '우리는 태어난 날은 달라도, 오늘부터 뜻을 함께한다. 백성을 구하고 한실을 돕는 길에서 물러서지 않겠다.'
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},
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{
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id: 'oath-brothers',
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bgm: 'oath-theme',
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chapter: '도원결의',
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background: 'title-taoyuan',
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speaker: '관우',
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portrait: 'guanYu',
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text: '의를 저버리지 않고, 형제를 저버리지 않겠습니다.'
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},
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{
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id: 'militia-rises',
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bgm: 'militia-theme',
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chapter: '의용군 모집',
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background: 'story-militia',
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speaker: '장비',
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portrait: 'zhangFei',
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text: '창을 들 사람은 앞으로 나오시오! 오늘 모인 이름 없는 무리가 내일의 방패가 될 것이오!'
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},
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{
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id: 'first-sortie',
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bgm: 'battle-prep',
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chapter: '첫 출진',
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background: 'story-sortie',
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speaker: '유비',
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portrait: 'liuBei',
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text: '우리는 아직 작다. 그러나 오늘 한 마을을 지켜낸다면, 그 뜻은 천하로 번져갈 것이다.'
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},
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{
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id: 'battle-briefing',
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bgm: 'battle-prep',
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chapter: '황건적 토벌',
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background: 'story-sortie',
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text: '의용군은 마을 어귀로 향했다. 첫 싸움은 곧 시작된다.'
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}
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];
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export const firstBattleVictoryPages: StoryPage[] = [
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{
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id: 'first-victory-village',
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bgm: 'militia-theme',
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chapter: '첫 승리',
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background: 'story-militia',
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text: '황건적의 깃발이 쓰러지자, 숨어 있던 백성들이 하나둘 마을 어귀로 돌아왔다.'
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},
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{
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id: 'first-victory-liu-bei',
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bgm: 'militia-theme',
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chapter: '첫 승리',
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background: 'story-liu-bei',
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speaker: '유비',
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portrait: 'liuBei',
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text: '오늘의 승리는 작다. 그러나 백성 한 사람을 지키는 일에서 천하를 바로잡는 뜻이 시작된다.'
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},
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{
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id: 'first-victory-guan-yu',
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bgm: 'militia-theme',
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chapter: '의용군의 이름',
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background: 'story-three-heroes',
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speaker: '관우',
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portrait: 'guanYu',
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text: '형님의 뜻을 보고 사람들이 모일 것입니다. 다음 싸움은 오늘보다 더 큰 책임을 요구하겠지요.'
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},
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{
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id: 'first-victory-zhang-fei',
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bgm: 'militia-theme',
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chapter: '의용군의 이름',
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background: 'story-militia',
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speaker: '장비',
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portrait: 'zhangFei',
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text: '하하! 그럼 더 크게 외쳐야겠소. 창을 들 자는 모여라! 우리 의용군은 물러서지 않는다!'
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},
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{
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id: 'first-victory-next',
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bgm: 'battle-prep',
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chapter: '다음 길',
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background: 'story-sortie',
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text: '세 형제의 이름은 탁현 일대에 퍼지기 시작했다. 이제 더 넓은 전장과 더 많은 인연이 그들을 기다린다.'
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}
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];
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export const secondBattleIntroPages: StoryPage[] = [
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{
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id: 'second-pursuit-rumor',
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bgm: 'militia-theme',
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chapter: '잔당의 그림자',
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background: 'story-militia',
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text: '첫 승리의 기쁨이 채 가시기도 전에, 황건 잔당이 북쪽 길목의 마을을 습격하고 있다는 급보가 도착했다.'
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},
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{
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id: 'second-liu-bei-command',
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bgm: 'battle-prep',
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chapter: '추격 명령',
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background: 'story-liu-bei',
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speaker: '유비',
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portrait: 'liuBei',
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text: '백성이 다시 칼끝에 몰렸다면 우리가 쉬어 갈 곳은 없다. 길을 따라 추격하되, 마을을 먼저 지켜야 한다.'
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},
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{
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id: 'second-guan-yu-vow',
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bgm: 'battle-prep',
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chapter: '좁은 길목',
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background: 'story-three-heroes',
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speaker: '관우',
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portrait: 'guanYu',
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text: '적은 숲과 강을 끼고 물러설 것입니다. 제가 앞길을 열겠습니다. 형님께서는 백성을 살피십시오.'
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},
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{
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id: 'second-zhang-fei-charge',
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bgm: 'battle-prep',
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chapter: '의용군 출진',
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background: 'story-sortie',
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speaker: '장비',
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portrait: 'zhangFei',
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text: '좋다! 숨어 있는 놈들도 모조리 끌어내 주마. 이번에는 도망칠 틈도 주지 않겠다!'
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}
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];
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export const secondBattleVictoryPages: StoryPage[] = [
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{
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id: 'second-victory-village',
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bgm: 'militia-theme',
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chapter: '마을의 안도',
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background: 'story-militia',
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text: '잔당의 불길은 꺼지고, 피난하던 백성들이 하나둘 마을로 돌아왔다. 의용군의 이름은 이제 길목의 장터마다 오르내렸다.'
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},
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{
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id: 'second-victory-liu-bei',
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bgm: 'militia-theme',
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chapter: '다음 책임',
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background: 'story-liu-bei',
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speaker: '유비',
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portrait: 'liuBei',
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text: '우리가 이긴 것은 힘만으로 된 일이 아니다. 백성을 지키겠다는 뜻을 잊지 않는다면, 더 큰 전장도 견딜 수 있을 것이다.'
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},
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{
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id: 'second-victory-next',
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bgm: 'battle-prep',
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chapter: '넓어지는 전장',
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background: 'story-sortie',
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text: '탁현 인근의 소란은 잦아들었지만, 황건의 난은 아직 천하 곳곳에서 타오르고 있었다. 세 형제의 길은 이제 더 멀리 이어진다.'
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}
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];
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export const firstBattleMap: BattleMap = {
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width: 20,
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height: 18,
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terrain: [
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['forest', 'forest', 'hill', 'hill', 'cliff', 'cliff', 'hill', 'plain', 'road', 'road', 'plain', 'forest', 'hill', 'hill', 'plain', 'plain', 'forest', 'hill', 'hill', 'plain'],
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['forest', 'hill', 'hill', 'plain', 'cliff', 'hill', 'plain', 'plain', 'road', 'road', 'plain', 'forest', 'forest', 'hill', 'plain', 'plain', 'plain', 'hill', 'fort', 'plain'],
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['plain', 'forest', 'plain', 'plain', 'hill', 'hill', 'plain', 'road', 'road', 'plain', 'plain', 'plain', 'forest', 'plain', 'plain', 'plain', 'fort', 'fort', 'plain', 'plain'],
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['plain', 'plain', 'plain', 'forest', 'hill', 'plain', 'road', 'road', 'plain', 'plain', 'forest', 'plain', 'plain', 'plain', 'hill', 'plain', 'fort', 'plain', 'plain', 'forest'],
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['plain', 'plain', 'forest', 'forest', 'plain', 'plain', 'road', 'plain', 'plain', 'forest', 'forest', 'plain', 'river', 'river', 'plain', 'plain', 'plain', 'plain', 'forest', 'forest'],
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['plain', 'plain', 'plain', 'forest', 'plain', 'road', 'road', 'plain', 'forest', 'plain', 'plain', 'plain', 'river', 'river', 'plain', 'village', 'plain', 'plain', 'plain', 'forest'],
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['plain', 'plain', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'plain', 'plain', 'hill', 'plain', 'river', 'river', 'plain', 'plain', 'plain', 'plain', 'hill', 'plain'],
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['hill', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'hill', 'hill', 'plain', 'hill', 'plain', 'road', 'road', 'plain', 'plain', 'forest', 'plain', 'plain', 'plain'],
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['hill', 'hill', 'plain', 'road', 'forest', 'plain', 'plain', 'hill', 'plain', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'forest', 'forest', 'plain', 'plain', 'plain'],
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['plain', 'plain', 'road', 'road', 'forest', 'plain', 'plain', 'plain', 'village', 'plain', 'road', 'road', 'plain', 'plain', 'plain', 'plain', 'plain', 'hill', 'plain', 'plain'],
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['plain', 'road', 'road', 'plain', 'plain', 'plain', 'forest', 'plain', 'road', 'road', 'road', 'plain', 'plain', 'forest', 'plain', 'plain', 'hill', 'hill', 'plain', 'plain'],
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['road', 'road', 'plain', 'plain', 'forest', 'forest', 'plain', 'plain', 'river', 'river', 'plain', 'plain', 'forest', 'forest', 'plain', 'hill', 'hill', 'plain', 'plain', 'plain'],
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['plain', 'road', 'plain', 'forest', 'forest', 'plain', 'plain', 'plain', 'river', 'river', 'plain', 'village', 'plain', 'plain', 'plain', 'plain', 'forest', 'plain', 'plain', 'plain'],
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['plain', 'road', 'plain', 'plain', 'plain', 'plain', 'hill', 'plain', 'river', 'river', 'plain', 'plain', 'plain', 'camp', 'plain', 'plain', 'forest', 'plain', 'plain', 'hill'],
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['camp', 'road', 'plain', 'plain', 'hill', 'plain', 'hill', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'plain', 'plain', 'forest', 'plain', 'plain', 'hill', 'hill'],
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['camp', 'camp', 'road', 'plain', 'plain', 'plain', 'plain', 'forest', 'plain', 'plain', 'road', 'road', 'plain', 'forest', 'plain', 'plain', 'plain', 'plain', 'plain', 'hill'],
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['plain', 'camp', 'road', 'plain', 'forest', 'plain', 'plain', 'forest', 'forest', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'plain', 'forest', 'forest', 'plain', 'plain'],
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['plain', 'plain', 'road', 'road', 'plain', 'plain', 'forest', 'forest', 'plain', 'plain', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'plain', 'plain', 'plain', 'plain']
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]
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};
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export const secondBattleMap: BattleMap = {
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width: 24,
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height: 20,
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terrain: [
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['forest', 'forest', 'forest', 'hill', 'plain', 'plain', 'road', 'plain', 'forest', 'hill', 'plain', 'river', 'river', 'plain', 'plain', 'forest', 'forest', 'plain', 'hill', 'hill', 'plain', 'plain', 'forest', 'forest'],
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['forest', 'hill', 'plain', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'plain', 'hill', 'river', 'river', 'plain', 'forest', 'forest', 'plain', 'plain', 'hill', 'fort', 'fort', 'plain', 'plain', 'forest'],
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['plain', 'plain', 'plain', 'forest', 'plain', 'road', 'plain', 'plain', 'forest', 'plain', 'plain', 'river', 'river', 'road', 'road', 'plain', 'plain', 'plain', 'plain', 'fort', 'plain', 'plain', 'plain', 'forest'],
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['plain', 'plain', 'forest', 'forest', 'plain', 'road', 'plain', 'forest', 'forest', 'plain', 'plain', 'river', 'river', 'road', 'plain', 'plain', 'hill', 'hill', 'plain', 'plain', 'plain', 'forest', 'plain', 'plain'],
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['plain', 'forest', 'forest', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'plain', 'hill', 'river', 'river', 'road', 'plain', 'plain', 'hill', 'cliff', 'plain', 'plain', 'forest', 'forest', 'plain', 'plain'],
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['plain', 'plain', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'hill', 'plain', 'plain', 'plain', 'river', 'river', 'road', 'plain', 'plain', 'hill', 'plain', 'village', 'plain', 'forest', 'forest', 'plain'],
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['plain', 'plain', 'forest', 'plain', 'road', 'plain', 'plain', 'hill', 'hill', 'plain', 'plain', 'plain', 'river', 'river', 'road', 'road', 'plain', 'plain', 'plain', 'village', 'plain', 'plain', 'forest', 'plain'],
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['plain', 'forest', 'forest', 'plain', 'road', 'plain', 'plain', 'plain', 'hill', 'plain', 'road', 'road', 'plain', 'river', 'river', 'road', 'plain', 'plain', 'plain', 'plain', 'plain', 'plain', 'hill', 'plain'],
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['plain', 'forest', 'plain', 'road', 'road', 'plain', 'hill', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'river', 'river', 'plain', 'plain', 'forest', 'plain', 'plain', 'plain', 'hill', 'hill', 'plain'],
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['plain', 'plain', 'plain', 'road', 'plain', 'plain', 'hill', 'plain', 'road', 'road', 'plain', 'plain', 'plain', 'river', 'river', 'plain', 'forest', 'forest', 'plain', 'plain', 'plain', 'plain', 'hill', 'plain'],
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['hill', 'plain', 'plain', 'road', 'plain', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'village', 'plain', 'plain', 'river', 'river', 'plain', 'plain', 'forest', 'plain', 'plain', 'plain', 'plain', 'plain'],
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['hill', 'hill', 'plain', 'road', 'plain', 'forest', 'plain', 'road', 'plain', 'plain', 'village', 'village', 'plain', 'plain', 'river', 'river', 'plain', 'plain', 'forest', 'forest', 'plain', 'plain', 'plain', 'plain'],
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['cliff', 'hill', 'plain', 'road', 'road', 'plain', 'plain', 'road', 'plain', 'plain', 'plain', 'village', 'plain', 'plain', 'plain', 'river', 'river', 'plain', 'plain', 'forest', 'plain', 'plain', 'plain', 'plain'],
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['cliff', 'plain', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'road', 'plain', 'plain', 'plain', 'plain', 'forest', 'plain', 'river', 'river', 'plain', 'plain', 'plain', 'plain', 'forest', 'plain', 'plain'],
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['plain', 'plain', 'camp', 'plain', 'plain', 'road', 'road', 'plain', 'road', 'plain', 'forest', 'plain', 'plain', 'forest', 'plain', 'plain', 'river', 'river', 'plain', 'plain', 'forest', 'forest', 'plain', 'plain'],
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['plain', 'camp', 'camp', 'plain', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'forest', 'forest', 'plain', 'plain', 'plain', 'plain', 'river', 'river', 'plain', 'plain', 'plain', 'forest', 'plain', 'hill'],
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['plain', 'camp', 'plain', 'plain', 'forest', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'forest', 'forest', 'plain', 'plain', 'plain', 'plain', 'river', 'river', 'plain', 'plain', 'plain', 'hill', 'hill'],
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['plain', 'plain', 'plain', 'forest', 'forest', 'plain', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'forest', 'forest', 'plain', 'plain', 'plain', 'plain', 'river', 'river', 'plain', 'plain', 'plain', 'hill'],
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['plain', 'plain', 'road', 'road', 'plain', 'plain', 'forest', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'forest', 'plain', 'plain', 'plain', 'plain', 'plain', 'river', 'river', 'plain', 'plain', 'plain'],
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['plain', 'road', 'road', 'plain', 'plain', 'forest', 'forest', 'plain', 'plain', 'plain', 'road', 'road', 'plain', 'plain', 'plain', 'forest', 'plain', 'plain', 'plain', 'plain', 'river', 'river', 'plain', 'plain']
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]
|
|
};
|
|
|
|
export const firstBattleUnits: UnitData[] = [
|
|
{
|
|
id: 'liu-bei',
|
|
name: '유비',
|
|
faction: 'ally',
|
|
className: '군웅',
|
|
classKey: 'lord',
|
|
level: 3,
|
|
exp: 18,
|
|
hp: 32,
|
|
maxHp: 32,
|
|
attack: 9,
|
|
move: 4,
|
|
stats: { might: 76, intelligence: 78, leadership: 84, agility: 70, luck: 88 },
|
|
equipment: {
|
|
weapon: { itemId: 'twin-oath-blades', level: 1, exp: 18 },
|
|
armor: { itemId: 'oath-robe', level: 1, exp: 12 },
|
|
accessory: { itemId: 'peach-charm', level: 1, exp: 0 }
|
|
},
|
|
x: 1,
|
|
y: 15
|
|
},
|
|
{
|
|
id: 'guan-yu',
|
|
name: '관우',
|
|
faction: 'ally',
|
|
className: '의용 보병',
|
|
classKey: 'infantry',
|
|
level: 3,
|
|
exp: 26,
|
|
hp: 30,
|
|
maxHp: 30,
|
|
attack: 10,
|
|
move: 3,
|
|
stats: { might: 96, intelligence: 74, leadership: 91, agility: 72, luck: 68 },
|
|
equipment: {
|
|
weapon: { itemId: 'green-dragon-glaive', level: 1, exp: 26 },
|
|
armor: { itemId: 'reinforced-lamellar', level: 1, exp: 10 },
|
|
accessory: { itemId: 'war-manual', level: 1, exp: 0 }
|
|
},
|
|
x: 2,
|
|
y: 15
|
|
},
|
|
{
|
|
id: 'zhang-fei',
|
|
name: '장비',
|
|
faction: 'ally',
|
|
className: '창병',
|
|
classKey: 'spearman',
|
|
level: 3,
|
|
exp: 20,
|
|
hp: 30,
|
|
maxHp: 30,
|
|
attack: 10,
|
|
move: 3,
|
|
stats: { might: 95, intelligence: 42, leadership: 83, agility: 67, luck: 61 },
|
|
equipment: {
|
|
weapon: { itemId: 'serpent-spear', level: 1, exp: 20 },
|
|
armor: { itemId: 'lamellar-armor', level: 1, exp: 8 },
|
|
accessory: { itemId: 'bravery-token', level: 1, exp: 0 }
|
|
},
|
|
x: 1,
|
|
y: 16
|
|
},
|
|
{
|
|
id: 'rebel-a',
|
|
name: '황건병',
|
|
faction: 'enemy',
|
|
className: '황건병',
|
|
classKey: 'yellowTurban',
|
|
level: 1,
|
|
exp: 6,
|
|
hp: 19,
|
|
maxHp: 19,
|
|
attack: 6,
|
|
move: 3,
|
|
stats: { might: 49, intelligence: 34, leadership: 38, agility: 45, luck: 40 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 6 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 4 },
|
|
accessory: { itemId: 'yellow-scarf-charm', level: 1, exp: 0 }
|
|
},
|
|
x: 6,
|
|
y: 13
|
|
},
|
|
{
|
|
id: 'rebel-b',
|
|
name: '황건병',
|
|
faction: 'enemy',
|
|
className: '황건병',
|
|
classKey: 'yellowTurban',
|
|
level: 1,
|
|
exp: 4,
|
|
hp: 20,
|
|
maxHp: 20,
|
|
attack: 6,
|
|
move: 3,
|
|
stats: { might: 47, intelligence: 32, leadership: 36, agility: 48, luck: 38 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 4 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 5 },
|
|
accessory: { itemId: 'yellow-scarf-charm', level: 1, exp: 0 }
|
|
},
|
|
x: 8,
|
|
y: 12
|
|
},
|
|
{
|
|
id: 'rebel-c',
|
|
name: '황건궁병',
|
|
faction: 'enemy',
|
|
className: '궁병',
|
|
classKey: 'archer',
|
|
level: 1,
|
|
exp: 10,
|
|
hp: 18,
|
|
maxHp: 18,
|
|
attack: 7,
|
|
move: 3,
|
|
stats: { might: 52, intelligence: 40, leadership: 43, agility: 56, luck: 42 },
|
|
equipment: {
|
|
weapon: { itemId: 'short-bow', level: 1, exp: 10 },
|
|
armor: { itemId: 'cloth-armor', level: 1, exp: 6 },
|
|
accessory: { itemId: 'wind-quiver', level: 1, exp: 0 }
|
|
},
|
|
x: 10,
|
|
y: 11
|
|
},
|
|
{
|
|
id: 'rebel-d',
|
|
name: '황건병',
|
|
faction: 'enemy',
|
|
className: '황건병',
|
|
classKey: 'yellowTurban',
|
|
level: 1,
|
|
exp: 8,
|
|
hp: 20,
|
|
maxHp: 20,
|
|
attack: 6,
|
|
move: 3,
|
|
stats: { might: 51, intelligence: 31, leadership: 39, agility: 44, luck: 39 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 8 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 5 },
|
|
accessory: { itemId: 'yellow-scarf-charm', level: 1, exp: 0 }
|
|
},
|
|
x: 7,
|
|
y: 9
|
|
},
|
|
{
|
|
id: 'rebel-e',
|
|
name: '황건병',
|
|
faction: 'enemy',
|
|
className: '황건병',
|
|
classKey: 'yellowTurban',
|
|
level: 1,
|
|
exp: 8,
|
|
hp: 21,
|
|
maxHp: 21,
|
|
attack: 6,
|
|
move: 3,
|
|
stats: { might: 50, intelligence: 33, leadership: 37, agility: 46, luck: 41 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 8 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 5 },
|
|
accessory: { itemId: 'yellow-scarf-charm', level: 1, exp: 0 }
|
|
},
|
|
x: 10,
|
|
y: 9
|
|
},
|
|
{
|
|
id: 'rebel-cavalry-a',
|
|
name: '황건기병',
|
|
faction: 'enemy',
|
|
className: '경기병',
|
|
classKey: 'cavalry',
|
|
level: 2,
|
|
exp: 14,
|
|
hp: 23,
|
|
maxHp: 23,
|
|
attack: 8,
|
|
move: 5,
|
|
stats: { might: 58, intelligence: 34, leadership: 45, agility: 62, luck: 42 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 12 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 6 },
|
|
accessory: { itemId: 'grain-pouch', level: 1, exp: 0 }
|
|
},
|
|
x: 12,
|
|
y: 10
|
|
},
|
|
{
|
|
id: 'rebel-archer-b',
|
|
name: '황건궁병',
|
|
faction: 'enemy',
|
|
className: '궁병',
|
|
classKey: 'archer',
|
|
level: 2,
|
|
exp: 12,
|
|
hp: 19,
|
|
maxHp: 19,
|
|
attack: 7,
|
|
move: 3,
|
|
stats: { might: 53, intelligence: 42, leadership: 44, agility: 57, luck: 44 },
|
|
equipment: {
|
|
weapon: { itemId: 'short-bow', level: 1, exp: 12 },
|
|
armor: { itemId: 'cloth-armor', level: 1, exp: 6 },
|
|
accessory: { itemId: 'wind-quiver', level: 1, exp: 0 }
|
|
},
|
|
x: 15,
|
|
y: 5
|
|
},
|
|
{
|
|
id: 'rebel-cavalry-b',
|
|
name: '황건기병',
|
|
faction: 'enemy',
|
|
className: '경기병',
|
|
classKey: 'cavalry',
|
|
level: 2,
|
|
exp: 16,
|
|
hp: 24,
|
|
maxHp: 24,
|
|
attack: 8,
|
|
move: 5,
|
|
stats: { might: 60, intelligence: 35, leadership: 48, agility: 63, luck: 45 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 14 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 7 },
|
|
accessory: { itemId: 'grain-pouch', level: 1, exp: 0 }
|
|
},
|
|
x: 13,
|
|
y: 7
|
|
},
|
|
{
|
|
id: 'rebel-f',
|
|
name: '황건병',
|
|
faction: 'enemy',
|
|
className: '황건병',
|
|
classKey: 'yellowTurban',
|
|
level: 2,
|
|
exp: 10,
|
|
hp: 22,
|
|
maxHp: 22,
|
|
attack: 7,
|
|
move: 3,
|
|
stats: { might: 54, intelligence: 35, leadership: 43, agility: 47, luck: 42 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 10 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 6 },
|
|
accessory: { itemId: 'yellow-scarf-charm', level: 1, exp: 0 }
|
|
},
|
|
x: 15,
|
|
y: 3
|
|
},
|
|
{
|
|
id: 'rebel-g',
|
|
name: '황건병',
|
|
faction: 'enemy',
|
|
className: '황건병',
|
|
classKey: 'yellowTurban',
|
|
level: 2,
|
|
exp: 11,
|
|
hp: 23,
|
|
maxHp: 23,
|
|
attack: 7,
|
|
move: 3,
|
|
stats: { might: 55, intelligence: 36, leadership: 44, agility: 48, luck: 43 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 10 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 6 },
|
|
accessory: { itemId: 'yellow-scarf-charm', level: 1, exp: 0 }
|
|
},
|
|
x: 17,
|
|
y: 3
|
|
},
|
|
{
|
|
id: 'rebel-leader',
|
|
name: '두령 한석',
|
|
faction: 'enemy',
|
|
className: '두령',
|
|
classKey: 'rebelLeader',
|
|
level: 2,
|
|
exp: 18,
|
|
hp: 32,
|
|
maxHp: 32,
|
|
attack: 10,
|
|
move: 3,
|
|
stats: { might: 64, intelligence: 46, leadership: 61, agility: 52, luck: 50 },
|
|
equipment: {
|
|
weapon: { itemId: 'leader-axe', level: 1, exp: 18 },
|
|
armor: { itemId: 'lamellar-armor', level: 1, exp: 12 },
|
|
accessory: { itemId: 'grain-pouch', level: 1, exp: 0 }
|
|
},
|
|
x: 16,
|
|
y: 2
|
|
}
|
|
];
|
|
|
|
const secondBattleAllyPositions: Record<string, { x: number; y: number }> = {
|
|
'liu-bei': { x: 2, y: 15 },
|
|
'guan-yu': { x: 3, y: 15 },
|
|
'zhang-fei': { x: 2, y: 16 }
|
|
};
|
|
|
|
export const secondBattleUnits: UnitData[] = [
|
|
...firstBattleUnits
|
|
.filter((unit) => unit.faction === 'ally')
|
|
.map((unit) => placeScenarioUnit(unit, secondBattleAllyPositions[unit.id] ?? { x: unit.x, y: unit.y })),
|
|
{
|
|
id: 'pursuit-raider-a',
|
|
name: '황건 추격병',
|
|
faction: 'enemy',
|
|
className: '황건병',
|
|
classKey: 'yellowTurban',
|
|
level: 2,
|
|
exp: 12,
|
|
hp: 23,
|
|
maxHp: 23,
|
|
attack: 7,
|
|
move: 3,
|
|
stats: { might: 55, intelligence: 34, leadership: 43, agility: 48, luck: 42 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 12 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 6 },
|
|
accessory: { itemId: 'yellow-scarf-charm', level: 1, exp: 0 }
|
|
},
|
|
x: 7,
|
|
y: 12
|
|
},
|
|
{
|
|
id: 'pursuit-raider-b',
|
|
name: '황건 습격병',
|
|
faction: 'enemy',
|
|
className: '황건병',
|
|
classKey: 'yellowTurban',
|
|
level: 2,
|
|
exp: 12,
|
|
hp: 23,
|
|
maxHp: 23,
|
|
attack: 7,
|
|
move: 3,
|
|
stats: { might: 54, intelligence: 35, leadership: 42, agility: 47, luck: 41 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 12 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 6 },
|
|
accessory: { itemId: 'grain-pouch', level: 1, exp: 0 }
|
|
},
|
|
x: 10,
|
|
y: 11
|
|
},
|
|
{
|
|
id: 'pursuit-bandit-a',
|
|
name: '산길 복병',
|
|
faction: 'enemy',
|
|
className: '산적',
|
|
classKey: 'bandit',
|
|
level: 2,
|
|
exp: 14,
|
|
hp: 24,
|
|
maxHp: 24,
|
|
attack: 8,
|
|
move: 3,
|
|
stats: { might: 58, intelligence: 32, leadership: 40, agility: 53, luck: 44 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 13 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 7 },
|
|
accessory: { itemId: 'yellow-scarf-charm', level: 1, exp: 0 }
|
|
},
|
|
x: 6,
|
|
y: 8
|
|
},
|
|
{
|
|
id: 'pursuit-archer-a',
|
|
name: '황건 궁병',
|
|
faction: 'enemy',
|
|
className: '궁병',
|
|
classKey: 'archer',
|
|
level: 2,
|
|
exp: 16,
|
|
hp: 20,
|
|
maxHp: 20,
|
|
attack: 8,
|
|
move: 3,
|
|
stats: { might: 54, intelligence: 43, leadership: 45, agility: 58, luck: 45 },
|
|
equipment: {
|
|
weapon: { itemId: 'short-bow', level: 1, exp: 16 },
|
|
armor: { itemId: 'cloth-armor', level: 1, exp: 7 },
|
|
accessory: { itemId: 'wind-quiver', level: 1, exp: 0 }
|
|
},
|
|
x: 12,
|
|
y: 10
|
|
},
|
|
{
|
|
id: 'pursuit-cavalry-a',
|
|
name: '황건 기병',
|
|
faction: 'enemy',
|
|
className: '경기병',
|
|
classKey: 'cavalry',
|
|
level: 3,
|
|
exp: 18,
|
|
hp: 26,
|
|
maxHp: 26,
|
|
attack: 9,
|
|
move: 5,
|
|
stats: { might: 62, intelligence: 35, leadership: 48, agility: 65, luck: 46 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 18 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 8 },
|
|
accessory: { itemId: 'grain-pouch', level: 1, exp: 0 }
|
|
},
|
|
x: 15,
|
|
y: 7
|
|
},
|
|
{
|
|
id: 'pursuit-raider-c',
|
|
name: '마을 습격병',
|
|
faction: 'enemy',
|
|
className: '황건병',
|
|
classKey: 'yellowTurban',
|
|
level: 2,
|
|
exp: 13,
|
|
hp: 24,
|
|
maxHp: 24,
|
|
attack: 7,
|
|
move: 3,
|
|
stats: { might: 56, intelligence: 34, leadership: 43, agility: 49, luck: 42 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 13 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 7 },
|
|
accessory: { itemId: 'yellow-scarf-charm', level: 1, exp: 0 }
|
|
},
|
|
x: 17,
|
|
y: 6
|
|
},
|
|
{
|
|
id: 'pursuit-archer-b',
|
|
name: '황건 궁병',
|
|
faction: 'enemy',
|
|
className: '궁병',
|
|
classKey: 'archer',
|
|
level: 3,
|
|
exp: 18,
|
|
hp: 21,
|
|
maxHp: 21,
|
|
attack: 8,
|
|
move: 3,
|
|
stats: { might: 55, intelligence: 45, leadership: 46, agility: 59, luck: 47 },
|
|
equipment: {
|
|
weapon: { itemId: 'short-bow', level: 1, exp: 18 },
|
|
armor: { itemId: 'cloth-armor', level: 1, exp: 8 },
|
|
accessory: { itemId: 'wind-quiver', level: 1, exp: 0 }
|
|
},
|
|
x: 20,
|
|
y: 5
|
|
},
|
|
{
|
|
id: 'pursuit-cavalry-b',
|
|
name: '황건 기병',
|
|
faction: 'enemy',
|
|
className: '경기병',
|
|
classKey: 'cavalry',
|
|
level: 3,
|
|
exp: 19,
|
|
hp: 27,
|
|
maxHp: 27,
|
|
attack: 9,
|
|
move: 5,
|
|
stats: { might: 63, intelligence: 35, leadership: 49, agility: 66, luck: 47 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 19 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 8 },
|
|
accessory: { itemId: 'grain-pouch', level: 1, exp: 0 }
|
|
},
|
|
x: 18,
|
|
y: 3
|
|
},
|
|
{
|
|
id: 'pursuit-guard-a',
|
|
name: '한석 친위병',
|
|
faction: 'enemy',
|
|
className: '황건병',
|
|
classKey: 'yellowTurban',
|
|
level: 3,
|
|
exp: 16,
|
|
hp: 25,
|
|
maxHp: 25,
|
|
attack: 8,
|
|
move: 3,
|
|
stats: { might: 58, intelligence: 36, leadership: 48, agility: 50, luck: 44 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 16 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 8 },
|
|
accessory: { itemId: 'yellow-scarf-charm', level: 1, exp: 0 }
|
|
},
|
|
x: 19,
|
|
y: 2
|
|
},
|
|
{
|
|
id: 'pursuit-guard-b',
|
|
name: '한석 친위병',
|
|
faction: 'enemy',
|
|
className: '황건병',
|
|
classKey: 'yellowTurban',
|
|
level: 3,
|
|
exp: 16,
|
|
hp: 25,
|
|
maxHp: 25,
|
|
attack: 8,
|
|
move: 3,
|
|
stats: { might: 58, intelligence: 36, leadership: 48, agility: 50, luck: 44 },
|
|
equipment: {
|
|
weapon: { itemId: 'yellow-turban-saber', level: 1, exp: 16 },
|
|
armor: { itemId: 'rebel-vest', level: 1, exp: 8 },
|
|
accessory: { itemId: 'yellow-scarf-charm', level: 1, exp: 0 }
|
|
},
|
|
x: 21,
|
|
y: 2
|
|
},
|
|
{
|
|
id: 'pursuit-leader-han-seok',
|
|
name: '두령 한석',
|
|
faction: 'enemy',
|
|
className: '두령',
|
|
classKey: 'rebelLeader',
|
|
level: 4,
|
|
exp: 24,
|
|
hp: 38,
|
|
maxHp: 38,
|
|
attack: 11,
|
|
move: 3,
|
|
stats: { might: 68, intelligence: 48, leadership: 64, agility: 54, luck: 52 },
|
|
equipment: {
|
|
weapon: { itemId: 'leader-axe', level: 1, exp: 24 },
|
|
armor: { itemId: 'lamellar-armor', level: 1, exp: 14 },
|
|
accessory: { itemId: 'grain-pouch', level: 1, exp: 0 }
|
|
},
|
|
x: 20,
|
|
y: 1
|
|
}
|
|
];
|
|
|
|
export const firstBattleBonds: BattleBond[] = [
|
|
{
|
|
id: 'liu-bei__guan-yu',
|
|
unitIds: ['liu-bei', 'guan-yu'],
|
|
title: '도원결의',
|
|
level: 72,
|
|
exp: 20,
|
|
description: '같은 적을 노릴 때 공격 피해 보너스와 연계 공격 확률이 오른다.'
|
|
},
|
|
{
|
|
id: 'liu-bei__zhang-fei',
|
|
unitIds: ['liu-bei', 'zhang-fei'],
|
|
title: '의형제',
|
|
level: 68,
|
|
exp: 12,
|
|
description: '공격 목표가 겹치면 공명 경험치가 빠르게 쌓인다.'
|
|
},
|
|
{
|
|
id: 'guan-yu__zhang-fei',
|
|
unitIds: ['guan-yu', 'zhang-fei'],
|
|
title: '맹장 공명',
|
|
level: 64,
|
|
exp: 8,
|
|
description: '둘이 같은 전선을 압박하면 연계 공격의 기초 확률이 오른다.'
|
|
}
|
|
];
|
|
|
|
export const secondBattleBonds: BattleBond[] = firstBattleBonds.map(cloneBattleBondForScenario);
|
|
|
|
function placeScenarioUnit(unit: UnitData, position: { x: number; y: number }): UnitData {
|
|
return {
|
|
...cloneUnitForScenario(unit),
|
|
x: position.x,
|
|
y: position.y
|
|
};
|
|
}
|
|
|
|
function cloneUnitForScenario(unit: UnitData): UnitData {
|
|
return JSON.parse(JSON.stringify(unit)) as UnitData;
|
|
}
|
|
|
|
function cloneBattleBondForScenario(bond: BattleBond): BattleBond {
|
|
return {
|
|
...bond,
|
|
unitIds: [...bond.unitIds] as [string, string]
|
|
};
|
|
}
|