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heros_web/docs/unit-sprite-wei-infantry-shield-v2-approval-packet.md

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Unit Sprite Approval Packet: unit-wei-infantry-shield v2

  • Status: approved during continuous production run
  • Source art: docs/handpaint-batch3-wei-infantry-shield-source-v2.png
  • Contact sheet: docs/handpaint-batch3-wei-infantry-shield-v2-contact.png
  • Animation GIF: docs/handpaint-batch3-wei-infantry-shield-v2-animation.gif
  • Before/after: docs/handpaint-batch3-wei-infantry-shield-v2-before-after.png
  • Scale compare: docs/handpaint-batch3-wei-infantry-shield-v2-scale-compare.png
  • Browser check: docs/handpaint-batch3-wei-infantry-shield-v2-debug-preview-battle-check.png
  • Current approval board: docs/unit-sprite-current-approval-board.png
  • Debug preview URL: http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-infantry-shield&v=wei-infantry-shield-v2-console-clean

Visual Decision

Wei shield infantry v2 is accepted as a sturdy line infantry variant. The rectangular shield, blue-gray armor, and short sword distinguish it from the green Shu guard while keeping the faction read clear.

Technical Checks

  • Base partial alpha: 0
  • Action partial alpha: 0
  • Base frame border hits: 0
  • Action frame border hits: 0
  • Base empty frames: 0
  • Action empty frames: 0
  • Base bbox width range: 180..210
  • Base bbox height range: 288..295
  • Base bottom range: 303..303
  • Action bbox width range: 184..285
  • Action bbox height range: 273..295
  • Action bottom range: 303..303
  • Local build: passed
  • Local browser console errors: 0

Notes

v2 widens the shield silhouette enough for the battle-scale gate while keeping all frames contained. The unit is opaque, stable, and readable as a defensive Wei infantryman at 50px scale.