Files
heros_web/docs/unit-sprite-wei-officer-iron-v2-approval-packet.md

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Wei Iron Officer v2 Approval Packet

  • status: approved during continuous production run
  • unit: unit-wei-officer-iron
  • source art: handpaint-batch3-wei-officer-iron-source-v1.png
  • contact sheet: handpaint-batch3-wei-officer-iron-v2-contact.png
  • animation GIF: handpaint-batch3-wei-officer-iron-v2-animation.gif
  • before/after: handpaint-batch3-wei-officer-iron-v2-before-after.png
  • scale compare: handpaint-batch3-wei-officer-iron-v2-scale-compare.png
  • battle composite: handpaint-batch3-wei-officer-iron-v2-battle-composite.png
  • browser check: handpaint-batch3-wei-officer-iron-v2-debug-preview-battle-check.png
  • current board: unit-sprite-current-approval-board.png
  • debug URL: http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-officer-iron&v=wei-officer-iron-v2

Visual Decision

Approved for the continuous batch run. v2 corrects the v1 scale gate issues by standing the unit taller and widening the action read. The sheet now reads as a heavy Wei iron officer with dense dark armor, broad shoulders, and a close heavy blade while staying contained in the 50px battle tile.

Technical Checks

  • base status: ok
  • action status: ok
  • base partial alpha: 0
  • action partial alpha: 0
  • base frame border hits: 0
  • action frame border hits: 0
  • base empty frames: 0
  • action empty frames: 0
  • battle scale from sample gate: 34.2..36.6 x 44.2..46.0
  • local build: passed
  • Local browser console errors: 0
  • Local browser 404s: 0

Notes

v1 was rejected by the release art quality gate for low minimum height and insufficient action width. v2 is the accepted version.