1.7 KiB
1.7 KiB
Lu Meng hand-painted sprite v1 approval packet
- Unit:
unit-lu-meng - Candidate version:
v1 - Source sheet:
docs/handpaint-batch7-lu-meng-source-v1.png - Contact sheet:
docs/handpaint-batch7-lu-meng-v1-contact.png - Animation GIF:
docs/handpaint-batch7-lu-meng-v1-animation.gif - Before/after:
docs/handpaint-batch7-lu-meng-v1-before-after.png - Battle composite:
docs/handpaint-batch7-lu-meng-v1-battle-composite.png - Scale compare:
docs/handpaint-batch7-lu-meng-v1-scale-compare.png - Local browser check:
docs/handpaint-batch7-lu-meng-v1-debug-preview-battle-check.png - Current approval board:
docs/unit-sprite-current-approval-board.png
Visual Decision
- Approved for continuous production run.
- Direction: Wu river/naval commander with teal/navy armor, white crossing-river cloak, compact officer headgear, sword, and command-scroll details.
- The 100% PC browser debug preview reads as a distinct Wu commander, separate from Lu Bu's red boss silhouette and the older generic soldier.
- The unit body is opaque and readable at battle scale without base rings, completion badges, or other external readability helpers.
Technical Checks
- Local build:
pnpm buildpassed. - Local browser URL:
http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-lu-meng&v=lu-meng-v1 - Local browser console errors:
0 - Local browser 404s:
0 - Base partial alpha:
0 - Action partial alpha:
0 - Base frame border hits:
0 - Action frame border hits:
0 - Base battle size from audit:
27.0..40.4 x 46.0..46.3
Notes
- v1 passes the visual and technical checks without further scaling iteration.
- The white cloak improves 50px readability while staying clear of UI ornamentation or external status markers.