70 lines
2.7 KiB
JavaScript
70 lines
2.7 KiB
JavaScript
import { spawnSync } from 'node:child_process';
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const checks = [
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'scripts/verify-desktop-browser-viewport.mjs',
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'scripts/verify-flow-segment-data.mjs',
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'scripts/verify-campaign-flow-data.mjs',
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'scripts/verify-campaign-save-normalization.mjs',
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'scripts/verify-campaign-completion.mjs',
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'scripts/verify-campaign-presentation-profiles.mjs',
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'scripts/verify-growth-consistency.mjs',
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'scripts/verify-combat-presentation-settings.mjs',
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'scripts/verify-visual-motion-settings.mjs',
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'scripts/verify-battle-forecast.mjs',
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'scripts/verify-battle-save-normalization.mjs',
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'scripts/verify-battle-event-queue.mjs',
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'scripts/verify-battle-save-resume-routing.mjs',
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'scripts/verify-battle-usables.mjs',
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'scripts/verify-sortie-synergy.mjs',
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'scripts/verify-sortie-recommendations.mjs',
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'scripts/verify-sortie-roster-history.mjs',
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'scripts/verify-battle-scenario-data.mjs',
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'scripts/verify-narrative-continuity.mjs',
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'scripts/verify-camp-reward-data.mjs',
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'scripts/verify-city-stay-data.mjs',
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'scripts/verify-prologue-village-data.mjs',
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'scripts/verify-first-battle-camp-followup.mjs',
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'scripts/verify-first-battle-camaraderie-memory.mjs',
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'scripts/verify-first-pursuit-scout-memory.mjs',
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'scripts/verify-second-battle-relief-exploration.mjs',
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'scripts/verify-third-battle-return-dialogue.mjs',
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'scripts/verify-third-camp-preparation.mjs',
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'scripts/verify-prologue-exploration-asset-data.mjs',
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'scripts/verify-exploration-character-asset-data.mjs',
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'scripts/verify-prologue-dialogue-portrait-data.mjs',
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'scripts/verify-victory-reward-acknowledgements.mjs',
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'scripts/verify-camp-skin-data.mjs',
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'scripts/verify-camp-soundscape-data.mjs',
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'scripts/verify-campaign-recruit-data.mjs',
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'scripts/verify-equipment-catalog-data.mjs',
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'scripts/verify-inventory-reward-data.mjs',
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'scripts/verify-story-asset-data.mjs',
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'scripts/verify-story-environment-profiles.mjs',
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'scripts/verify-story-image-asset-data.mjs',
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'scripts/verify-visual-asset-data.mjs',
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'scripts/verify-unit-sprite-asset-data.mjs',
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'scripts/verify-battle-action-asset-budgets.mjs',
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'scripts/verify-battle-map-asset-data.mjs',
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'scripts/verify-battle-environment-profiles.mjs',
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'scripts/verify-audio-asset-data.mjs',
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'scripts/verify-audiovisual-feedback.mjs',
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'scripts/verify-sound-director.mjs'
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];
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for (const scriptPath of checks) {
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runNodeScript(scriptPath);
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}
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console.log(`Verified static data and asset gates across ${checks.length} checks.`);
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function runNodeScript(scriptPath) {
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const result = spawnSync(process.execPath, [scriptPath], {
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cwd: process.cwd(),
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stdio: 'inherit'
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});
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if (result.status !== 0) {
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throw new Error(`Static verification failed: ${scriptPath}`);
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}
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}
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