4.4 KiB
4.4 KiB
Shu Infantry v8 Approval Packet
This packet records the approved unit-shu-infantry Batch 2 Shu quality baseline.
Decision Target
- Unit:
unit-shu-infantry - Batch: Batch 2 Shu generic units
- Status: approved by user
- Review stage:
approved-baseline - Review manifest:
unit-sprite-rework-manifest.json - Art quality gate:
unit-sprite-art-quality-gate.md - Next unit after approval:
unit-shu-spearman - Commit/push/deploy: allowed after release gate verification
Visual Evidence
- Approval board at review time:
unit-sprite-current-approval-board.png - Source art:
handpaint-batch2-shu-infantry-quality-restart-source-v8.png - Contact sheet:
handpaint-batch2-shu-infantry-quality-restart-v8-contact.png - Animation GIF:
handpaint-batch2-shu-infantry-quality-restart-v8-animation.gif - v7/v8 comparison:
handpaint-batch2-shu-infantry-quality-restart-v8-before-after.png - 50px/72px scale comparison:
handpaint-batch2-shu-infantry-quality-restart-v8-scale-compare.png - Battle-scale map composite:
handpaint-batch2-shu-infantry-quality-restart-v8-battle-composite.png - Local browser title check:
handpaint-batch2-shu-infantry-quality-restart-v8-browser-check.png - Local browser first battle check:
handpaint-batch2-shu-infantry-quality-restart-v8-battle-browser-check.png - Local browser debug sprite preview:
handpaint-batch2-shu-infantry-quality-restart-v8-debug-preview-battle-check.png - Approved/pending deliverables board:
unit-sprite-review-approved-and-pending.png - Batch 2 inventory board:
unit-sprite-review-batch2-shu.png - Review index:
unit-sprite-review-index.png
Technical Evidence
- Base sheet:
src/assets/images/units/unit-shu-infantry.png - Action sheet:
src/assets/images/units/unit-shu-infantry-actions.png - Base sheet size:
5008x1252 - Action sheet size:
11268x1252 - Base partial alpha:
0 - Action partial alpha:
0 - Base frame border hits:
0 - Action frame border hits:
0 - Base frame empty count:
0 - Action frame empty count:
0 - Base bbox range:
183..222 x 288..288 - Action bbox range:
181..255 x 280..288 - Base bottom range:
303..303 - Action bottom range:
303..303 - Audit status:
ok
Completed Verification
python scripts/assemble-handpaint-shu-infantry-quality-sample.py --source docs\handpaint-batch2-shu-infantry-quality-restart-source-v8.png --work-dir tmp\handpaint-shu-infantry-quality-sample-v8 --output-prefix handpaint-batch2-shu-infantry-quality-restart-v8- Technical alpha/border/bbox inspection passed
pnpm build- Local browser app load passed at
http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-infantry&v=shu-infantry-v8-final - Local browser first battle load passed at the same URL.
- Local browser debug sprite preview passed at the same URL.
- Local browser console errors:
0 - Note: the first battle uses approved baseline story units;
unit-shu-infantryis verified in the real battle scene through the debug-only sprite preview panel.
Quality Note
This v8 candidate replaced v7 and was approved as the current Shu infantry baseline. v7 was technically clean, but v8 raises the visible art bar with stronger hand-painted armor mass, a more readable gold-rim shield, clearer sword angles, denser helmet and shoulder detail, and more distinct pose-to-pose motion while preserving the 313px frame format and 50px battle readability.
Approved because:
- It reads clearly at the 50px battle size.
- It feels close enough to the approved Liu Bei/Guan Yu/Zhang Fei/Rebel direction.
- The helmet, large shield, sword, green Shu armor, and foot-soldier silhouette read before the background.
- The unit does not look ghostly, transparent, low-resolution, too thin, or like a placeholder.
- The user accepted this as the quality bar for continuing Batch 2.
After approval completed:
unit-shu-infantrywas moved frompendingApprovaltoapprovedBaselineinunit-sprite-rework-manifest.json.- Audit, review boards, release gate, and build were rerun.
- Next unit:
unit-shu-spearman.
Reject or request revision if:
- The character still feels too generic, too stiff, or lower quality than the approved first batch.
- The style is not close enough to the approved Liu Bei/Guan Yu/Zhang Fei/Rebel direction.
- The 50px view is not readable enough for live battle play.
- The armor/weapon silhouette should be more exaggerated before applying the style to the remaining Shu units.