# Battle Interaction Feedback Verification Date: 2026-07-03 ## Scope - Added tile-centered pointer feedback for idle unit hover, movement selection, and attack/support targeting. - Kept the previous tile/foot-based click model intact. - Avoided unit bases, selection rings, and large badges over unit sprites. - Used thin tile highlights plus a compact side-panel hint line. ## Local Verification - URL: `http://127.0.0.1:4194/heros_web/?debug&debugBattleSetup=attack-preview&v=interaction-feedback-local2` - Build: `pnpm build` passed. - Checked unit hover, valid movement tile, invalid occupied tile, attack command menu, target hover, and target preview. - Console errors: 0. Screenshots: - `docs/interaction-feedback-local-unit-hover.png` - `docs/interaction-feedback-local-move-valid.png` - `docs/interaction-feedback-local-move-invalid.png` - `docs/interaction-feedback-local-target-hover.png` - `docs/interaction-feedback-local-target-preview.png` ## Deployed Verification - URL: `https://comtropy.synology.me/heros_web/?debug&debugBattleSetup=attack-preview&v=interaction-feedback-20260703` - Deploy: `pnpm deploy:nas` passed and deployed to `/volume1/web/heros_web`. - Checked the same unit hover, movement selection, and target selection flow on the deployed site. - Console errors: 0. Screenshots: - `docs/interaction-feedback-prod-unit-hover.png` - `docs/interaction-feedback-prod-move-valid.png` - `docs/interaction-feedback-prod-move-invalid.png` - `docs/interaction-feedback-prod-target-hover.png` - `docs/interaction-feedback-prod-target-preview.png`