# Unit Sprite Approval Packet: unit-wei-archer-crossbow v1 - Status: approved during continuous production run - Source art: `docs/handpaint-batch3-wei-archer-crossbow-source-v1.png` - Contact sheet: `docs/handpaint-batch3-wei-archer-crossbow-v1-contact.png` - Animation GIF: `docs/handpaint-batch3-wei-archer-crossbow-v1-animation.gif` - Before/after: `docs/handpaint-batch3-wei-archer-crossbow-v1-before-after.png` - Scale compare: `docs/handpaint-batch3-wei-archer-crossbow-v1-scale-compare.png` - Browser check: `docs/handpaint-batch3-wei-archer-crossbow-v1-debug-preview-battle-check.png` - Current approval board: `docs/unit-sprite-current-approval-board.png` - Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-archer-crossbow&v=wei-archer-crossbow-v1-console-clean` ## Visual Decision Wei crossbow archer v1 is accepted as a distinct ranged infantry variant. The blue-gray armor and wide horizontal crossbow separate it from bow archers and avoid the prior hero-like silhouette issue. ## Technical Checks - Base partial alpha: `0` - Action partial alpha: `0` - Base frame border hits: `0` - Action frame border hits: `0` - Base empty frames: `0` - Action empty frames: `0` - Base bbox width range: `186..230` - Base bbox height range: `288..290` - Base bottom range: `303..303` - Action bbox width range: `169..276` - Action bbox height range: `249..290` - Action bottom range: `303..303` - Local build: `passed` - Local browser console errors: `0` ## Notes The crossbow silhouette stays readable at 50px scale, and the compact blue-gray soldier reads as Wei rather than Shu. Frame bottoms are stable, and all frames are opaque with no border hits.