# Unit Sprite Quality Preview V1 This preview is for art-direction review only. It is not wired into the battle runtime and does not replace any active unit sprite atlas. Generated preview files: - `docs/unit-sprite-quality-contact-sheet-v1.png` - `docs/unit-sprite-quality-actual-size-v1.png` Scope: - Infantry officer idle concept: front, right, back, left, 6 frames per direction. - Mounted officer idle concept: front, right, back, left, 6 frames per direction. - Shared visual goal: hand-painted 2D tactical RPG sprite art with readable armor, cloth, weapon, horse, and direction silhouettes. Notes: - The source raster was generated with the built-in image generation tool. - The generated source produced seven columns; the committed contact sheet keeps the first six frames to match the requested 4-6 idle frame range. - Local image processing was used only for cropping, scaling, and preview layout. No procedural PIL or canvas drawing was used to create the unit art itself.