# Wei Yan v3 Approval Packet - status: approved during continuous production run - unit: `unit-wei-yan` - source art: `handpaint-batch3-wei-yan-source-v2.png` - contact sheet: `handpaint-batch3-wei-yan-v3-contact.png` - animation GIF: `handpaint-batch3-wei-yan-v3-animation.gif` - before/after: `handpaint-batch3-wei-yan-v3-before-after.png` - scale compare: `handpaint-batch3-wei-yan-v3-scale-compare.png` - battle composite: `handpaint-batch3-wei-yan-v3-battle-composite.png` - browser check: `handpaint-batch3-wei-yan-v3-debug-preview-battle-check.png` - current board: `unit-sprite-current-approval-board.png` - debug URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-yan&v=wei-yan-v3` ## Visual Decision Approved for the continuous batch run. v3 reads as a distinct fierce vanguard officer: crimson-black armor, rugged cloak strips, and a heavy curved blade. It avoids the green long-weapon Guan Yu silhouette, the bulky Zhang Fei read, and the blue Wei officer family. ## Technical Checks - base status: ok - action status: ok - base partial alpha: 0 - action partial alpha: 0 - base frame border hits: 0 - action frame border hits: 0 - base empty frames: 0 - action empty frames: 0 - battle scale from sample gate: 27.6..35.0 x 44.2..46.3 - local build: passed - Local browser console errors: `0` - Local browser 404s: `0` ## Notes v1 and v2 were discarded because their side/ready frames produced excessive height swing. v3 is the accepted version after raising the side-frame scale safely within the tile.