# Armor Equipment Icon Pass Generated after the armor icon rework in `src/game/scenes/BootScene.ts`. ## Scope - `oath-robe` - `reinforced-lamellar` - `cloth-armor` - `lamellar-armor` - `rebel-vest` ## Before and After | item id | previous helper | current helper | previous primitives | current primitives | audit concerns | | --- | --- | --- | ---: | ---: | --- | | `oath-robe` | `drawRobeIcon` | `drawOathRobeIcon` | 7 | 25 | none | | `reinforced-lamellar` | `drawArmorIcon` | `drawReinforcedLamellarIcon` | 12 | 24 | none | | `cloth-armor` | `drawRobeIcon` | `drawClothArmorIcon` | 7 | 24 | none | | `lamellar-armor` | `drawArmorIcon` | `drawLamellarArmorIcon` | 12 | 23 | none | | `rebel-vest` | `drawVestIcon` | `drawRebelVestIcon` | 4 | 24 | none | ## Browser QA ![Sortie prep armor icon QA](./equipment-icon-armor-sortie-prep.png) - URL checked: `http://127.0.0.1:4198/heros_web/?debug&debugSortiePrep&renderer=canvas` - Result: sortie prep opened on a desktop 1280x720 canvas and rendered the generated armor textures in roster, slot, and detail surfaces. - Browser console warnings/errors: none observed. - Follow-up target from the updated audit: accessory charms and tokens.