# Shu Archer v5 Approval Packet This packet records the completed agent-approved `unit-shu-archer` Batch 2 Shu generic unit. ## Decision Target - Unit: `unit-shu-archer` - Batch: Batch 2 Shu generic units - Status: approved - Review stage: `approved-baseline` - Review manifest: `unit-sprite-rework-manifest.json` - Art quality gate: `unit-sprite-art-quality-gate.md` - Next unit after approval: `unit-shu-cavalry` - Commit/push/deploy: allowed after release gate verification ## Visual Evidence - Approval board at review time: `unit-sprite-current-approval-board.png` - Source art: `handpaint-batch2-shu-archer-source-v5.png` - Contact sheet: `handpaint-batch2-shu-archer-v5-contact.png` - Animation GIF: `handpaint-batch2-shu-archer-v5-animation.gif` - v4/v5 comparison: `handpaint-batch2-shu-archer-v5-before-after.png` - 50px/72px scale comparison: `handpaint-batch2-shu-archer-v5-scale-compare.png` - Battle-scale map composite: `handpaint-batch2-shu-archer-v5-battle-composite.png` - Local browser title check: `handpaint-batch2-shu-archer-v5-browser-check.png` - Local browser first battle check: `handpaint-batch2-shu-archer-v5-battle-browser-check.png` - Local browser debug sprite preview: `handpaint-batch2-shu-archer-v5-debug-preview-battle-check.png` - Approved/pending deliverables board: `unit-sprite-review-approved-and-pending.png` - Batch 2 inventory board: `unit-sprite-review-batch2-shu.png` - Review index: `unit-sprite-review-index.png` ## Technical Evidence - Base sheet: `src/assets/images/units/unit-shu-archer.png` - Action sheet: `src/assets/images/units/unit-shu-archer-actions.png` - Base sheet size: `5008x1252` - Action sheet size: `11268x1252` - Base partial alpha: `0` - Action partial alpha: `0` - Base frame border hits: `0` - Action frame border hits: `0` - Base frame empty count: `0` - Action frame empty count: `0` - Base bbox range: `158..260 x 284..295` - Action bbox range: `152..260 x 276..295` - Base bottom range: `303..303` - Action bottom range: `303..303` - Audit status: `ok` ## Completed Verification - `python scripts/assemble-handpaint-shu-infantry-quality-sample.py --source docs\handpaint-batch2-shu-archer-source-v5.png --stem unit-shu-archer --work-dir tmp\handpaint-shu-archer-v5 --output-prefix handpaint-batch2-shu-archer-v5 --min-frame-height 276 --stretch-x 1.04` - Technical alpha/border/bbox inspection passed - `pnpm build` - Local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-archer&v=shu-archer-v5-final` - Local browser first battle/debug preview passed - Local browser console errors: `0` - Release gate passed after approval. - Build and browser verification passed locally. ## Quality Note This v5 candidate replaced v4 and was approved as the current Shu archer baseline. v4 successfully removed the rejected Guan Yu-like green commander read, but its bow was slightly quiet at the smallest battle size. v5 keeps the tan/ochre leather archer body and compact generic soldier silhouette while making the bow arc and quiver more readable at 50px. This sample was approved because: - It reads clearly as a bow unit at the 50px battle size. - It no longer feels like a miniature Guan Yu or named green-robed officer. - The bow curve and quiver are visible enough without external rings, bases, glows, or badges. - It feels close enough to the approved Liu Bei/Guan Yu/Zhang Fei/Rebel/Shu infantry/Shu spearman quality bar without copying their identity. - The unit does not look ghostly, transparent, low-resolution, too thin, or like a placeholder. - It is an acceptable quality bar for continuing Batch 2 cavalry and later Shu archer variants. After approval completed: - `unit-shu-archer` was moved from `pendingApproval` to `approvedBaseline` in `unit-sprite-rework-manifest.json`. - Audit, review boards, release gate, and build were rerun. Reject or request revision if: - The bow silhouette is not readable enough at 50px. - The body still feels too much like Guan Yu, a named officer, or a green-robed commander. - The bow or arrow feels cropped, detached, or too thin at 50px. - The style is not close enough to the approved Batch 2 direction.