# Unit Sprite Next Steps This file is generated by `scripts/write-unit-sprite-next-steps.py`. ## Current Gate - Approved baseline units: 16 - Pending approval units: 0 - Queued rework units: 75 - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` - Current approval board: not generated until the next pending sample. - Batch inventory boards include old queued assets; use them for inventory/regression checks, not approval. ## Next Unit Queue 1. `unit-wei-officer` - queued-rework, base `border-hits=32`, actions `border-hits=82` ## Commands Before Approval ```powershell python scripts\audit-unit-sprite-sheets.py python scripts\render-unit-sprite-review-boards.py python scripts\render-current-sprite-approval-board.py python scripts\check-unit-sprite-art-quality.py python scripts\check-unit-sprite-approval-gate.py --mode sample python scripts\write-unit-sprite-next-steps.py python scripts\check-unit-sprite-workflow-consistency.py ``` ## Commands After Approval After user approval, promote the approved unit in `unit-sprite-rework-manifest.json`, regenerate outputs, and only then use the release gate. ```powershell python scripts\audit-unit-sprite-sheets.py python scripts\render-unit-sprite-review-boards.py python scripts\check-unit-sprite-approval-gate.py --mode release pnpm build ``` ## First Task After Current Approval - Start with `unit-wei-officer`. - Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.