# Unit Sprite Approval Packet: unit-shu-cavalry-white v1 - Status: approved during continuous production run - Source art: `docs/handpaint-batch2-shu-cavalry-white-source-v1.png` - Contact sheet: `docs/handpaint-batch2-shu-cavalry-white-v1-contact.png` - Animation GIF: `docs/handpaint-batch2-shu-cavalry-white-v1-animation.gif` - Before/after: `docs/handpaint-batch2-shu-cavalry-white-v1-before-after.png` - Scale compare: `docs/handpaint-batch2-shu-cavalry-white-v1-scale-compare.png` - Browser check: `docs/handpaint-batch2-shu-cavalry-white-v1-debug-preview-battle-check.png` - Current approval board: `docs/unit-sprite-current-approval-board.png` - Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-cavalry-white&v=shu-cavalry-white-v1-console-clean` ## Visual Decision Shu white cavalry v1 is accepted as a distinct mounted unit. The white horse, muted green cloak, spear, and banner separate it from the brown regular cavalry and smaller scout while staying within the approved hand-painted battle-scale style. ## Technical Checks - Base partial alpha: `0` - Action partial alpha: `0` - Base frame border hits: `0` - Action frame border hits: `0` - Base empty frames: `0` - Action empty frames: `0` - Base bbox width range: `174..244` - Base bbox height range: `276..290` - Base bottom range: `303..303` - Action bbox width range: `171..267` - Action bbox height range: `276..295` - Action bottom range: `303..303` - Local build: `passed` - Local browser console errors: `0` ## Notes The white mount reads clearly at desktop battle scale without external bases or selection rings. Frame bottoms stay locked at 303, and the idle/walk silhouettes remain stable enough for tactical-map readability.