# Unit Sprite Approval Packet: unit-nanman-shaman-ember v2 - Status: approved during continuous production run - Source art: `docs/handpaint-batch6-nanman-shaman-ember-source-v2.png` - Contact sheet: `docs/handpaint-batch6-nanman-shaman-ember-v2-contact.png` - Animation GIF: `docs/handpaint-batch6-nanman-shaman-ember-v2-animation.gif` - Before/after: `docs/handpaint-batch6-nanman-shaman-ember-v2-before-after.png` - Scale compare: `docs/handpaint-batch6-nanman-shaman-ember-v2-scale-compare.png` - Browser check: `docs/handpaint-batch6-nanman-shaman-ember-v2-debug-preview-battle-check.png` - Current approval board: `docs/unit-sprite-current-approval-board.png` - Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-nanman-shaman-ember&v=nanman-shaman-ember-v2-console-clean` ## Visual Decision Nanman ember shaman v2 is accepted as a fire-tactic variant of the Nanman shaman. v1 was visually strong but narrowly missed the action-width gate; v2 keeps the red/orange robe mass, ember staff, and fire talisman poses while improving battle-scale width. ## Technical Checks - Base partial alpha: `0` - Action partial alpha: `0` - Base frame border hits: `0` - Action frame border hits: `0` - Base empty frames: `0` - Action empty frames: `0` - Base bbox width range: `180..212` - Base bbox height range: `288..290` - Base bottom range: `303..303` - Action bbox width range: `180..242` - Action bbox height range: `264..290` - Action bottom range: `303..303` - Local build: `passed` - Local browser console errors: `0` ## Notes The fire effects are contained inside the frame and remain readable at desktop battle scale. The sprite stays fully opaque and does not rely on external bases, rings, or badges.