# Wu Yi Yizhou Officer v2 report - source: `unique-officer-qa-wu-yi-v2-source.png` - base status: ok - action status: ok - base partial alpha: 0, opaque pixels: 2138154 - action partial alpha: 0, opaque pixels: 4295358 - base frame border hits: 0 - action frame border hits: 0 - base empty frames: 0 - action empty frames: 0 - base bbox width range: 167..250 - base bbox height range: 286..288 - base bottom range: 303..303 - action bbox width range: 151..210 - action bbox height range: 282..288 - action bottom range: 303..303 - contact: `unique-officer-qa-wu-yi-v2-contact.png` - animation: `unique-officer-qa-wu-yi-v2-animation.gif` - before/after: `unique-officer-qa-wu-yi-v2-before-after.png` - scale compare: `unique-officer-qa-wu-yi-v2-scale-compare.png` - battle composite: `unique-officer-qa-wu-yi-v2-battle-composite.png` - local browser check: `unique-officer-qa-wu-yi-v2-browser-check.png` - deployed browser check: `unique-officer-qa-wu-yi-v2-prod-browser-check.png` - personality QA board: `unique-officer-personality-qa-v1.png` - identity change: v1 read too close to an Eastern Wu red/blue officer. v2 reframes Wu Yi as a Shu/Yizhou fortress officer with ochre-brown and dark indigo armor, tan leather, muted bronze trim, a compact square helmet, short command cloak, hooked dao, and command tally. - validation: sprite release gate passed, art quality gate passed, workflow consistency gate passed - build/deploy: `pnpm deploy:nas` passed and deployed to `/volume1/web/heros_web` - browser verification: local debug preview console errors 0; deployed debug preview console errors 0 - note: battle composite is a scale review image; gameplay roster is unchanged during sample approval