# Wu Yi v1 Approval Packet - status: approved during continuous production run - unit: `unit-wu-yi` - source art: `handpaint-batch4-wu-yi-source-v1.png` - contact sheet: `handpaint-batch4-wu-yi-v1-contact.png` - animation GIF: `handpaint-batch4-wu-yi-v1-animation.gif` - before/after: `handpaint-batch4-wu-yi-v1-before-after.png` - scale compare: `handpaint-batch4-wu-yi-v1-scale-compare.png` - battle composite: `handpaint-batch4-wu-yi-v1-battle-composite.png` - browser check: `handpaint-batch4-wu-yi-v1-debug-preview-battle-check.png` - current board: `unit-sprite-current-approval-board.png` - debug URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wu-yi&v=wu-yi-v1` ## Visual Decision Approved for the continuous batch run. v1 reads as Wu Yi, a Yizhou/Shu officer, through teal lamellar armor, a compact helmet, and a short dao silhouette. It avoids Guan Yu's green robe, long beard, and long polearm profile while still matching the approved hand-painted battle style. ## Technical Checks - base status: ok - action status: ok - base partial alpha: 0 - action partial alpha: 0 - base frame border hits: 0 - action frame border hits: 0 - base empty frames: 0 - action empty frames: 0 - battle scale from sample gate: 24.4..33.4 x 46.0..46.3 - local build: passed - Local browser console errors: `0` - Local browser 404s: `0` ## Notes The source sheet keeps all movement inside the frame with a practical command-and-sword stance. It is intentionally more restrained than the major hero sprites so Wu Yi does not visually compete with Liu Bei, Guan Yu, or Zhang Fei.