# Wei Officer v2 Approval Packet - unit: `unit-wei-officer` - version: `v2` - source: `docs/handpaint-batch3-wei-officer-source-v1.png` - contact sheet: `docs/handpaint-batch3-wei-officer-v2-contact.png` - animation: `docs/handpaint-batch3-wei-officer-v2-animation.gif` - battle preview: `docs/handpaint-batch3-wei-officer-v2-debug-preview-battle-check.png` - before/after: `docs/handpaint-batch3-wei-officer-v2-before-after.png` - scale compare: `docs/handpaint-batch3-wei-officer-v2-scale-compare.png` - current approval board: `docs/unit-sprite-current-approval-board.png` ## Visual Decision Approved for the continuous production run. - 50px battle readability: pass - Wei faction officer identity: pass - officer armor/cloak/command sword silhouette: pass - avoids archer, cavalry, strategist, or long-polearm read: pass - opaque unit body: pass - frame boundary safety: pass - idle/action scale stability: pass ## Technical Checks - local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-officer&v=wei-officer-v2-final` - Local browser console errors: `0` - base partial alpha: `0` - action partial alpha: `0` - base frame border hits: `0` - action frame border hits: `0` - base empty frames: `0` - action empty frames: `0` - base bbox width range: `159..207` - base bbox height range: `288..295` - base bottom range: `303..303` - action bbox width range: `158..255` - action bbox height range: `288..295` - action bottom range: `303..303` ## Notes The v2 sheet slightly widens the officer silhouette so the armor, cloak, and command sword remain readable at 50px while staying clearly below the unique-hero visual weight.