# Zhuge Liang hand-painted v3 approval packet - unit: `unit-zhuge-liang` - candidate: `handpaint-batch7-zhuge-liang-v3` - source: `docs/handpaint-batch7-zhuge-liang-source-v1.png` - contact sheet: `docs/handpaint-batch7-zhuge-liang-v3-contact.png` - animation: `docs/handpaint-batch7-zhuge-liang-v3-animation.gif` - before/after: `docs/handpaint-batch7-zhuge-liang-v3-before-after.png` - battle composite: `docs/handpaint-batch7-zhuge-liang-v3-battle-composite.png` - current approval board: `docs/unit-sprite-current-approval-board.png` - browser check: `docs/handpaint-batch7-zhuge-liang-v3-debug-preview-battle-check.png` ## Result - Local build: `pnpm build` passed. - Local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-zhuge-liang&v=zhuge-liang-v3-headed` - Local browser console errors: `0` - Local browser 404s: `0` - Sample gate: passed. ## Sprite safety - base partial alpha: 0 - action partial alpha: 0 - base frame border hits: 0 - action frame border hits: 0 - base battle size: 24.0..39.9 x 44.2..46.0 - frame bbox width: 150..250 base, 132..248 action - frame bbox height: 277..288 base, 234..294 action ## Visual notes - v1 had a strong original Zhuge Liang direction, v2 widened the idle silhouette, and v3 restores enough action width for the strategy/fan poses to pass the art quality gate. - Large feather fan, tall scholar cap, pale teal sash, and ivory robe keep Zhuge Liang distinct from Ma Liang's softer white scholar look and Sima Yi's dark strategist silhouette. - The sprite is fully opaque, has no frame-edge contact, and uses the character art itself for readability without rings, bases, or badges.