import { readdirSync, readFileSync, statSync } from 'node:fs'; import { join, sep } from 'node:path'; import { createServer } from 'vite'; const battleMapDir = join('src', 'assets', 'images', 'battle'); const battleMapAssetsSourcePath = join('src', 'game', 'data', 'battleMapAssets.ts'); const server = await createServer({ logLevel: 'error', server: { middlewareMode: true }, appType: 'custom' }); try { const { battleScenarios } = await server.ssrLoadModule('/src/game/data/battles.ts'); const { battleMapAssets } = await server.ssrLoadModule('/src/game/data/battleMapAssets.ts'); const errors = []; const staticBattleMapAssets = parseBattleMapAssetSource(readFileSync(battleMapAssetsSourcePath, 'utf8'), errors); validateRuntimeMatchesSource(errors, battleMapAssets, staticBattleMapAssets); validateScenarioMapKeys(errors, battleScenarios, battleMapAssets); validateMapAssetFiles(errors, battleMapAssets, staticBattleMapAssets); validateBattleDirectoryCoverage(errors, staticBattleMapAssets); if (errors.length) { console.error(`Battle map asset verification failed with ${errors.length} issue(s):`); errors.slice(0, 100).forEach((error) => console.error(`- ${error}`)); if (errors.length > 100) { console.error(`- ...and ${errors.length - 100} more`); } process.exitCode = 1; } else { console.log( `Verified ${Object.keys(battleScenarios).length} scenario map keys and ` + `${Object.keys(battleMapAssets).length} battle map assets.` ); } } finally { await server.close(); } function validateScenarioMapKeys(errors, battleScenarios, battleMapAssets) { const scenarioMapKeys = new Set(); Object.entries(battleScenarios) .sort(([left], [right]) => left.localeCompare(right)) .forEach(([scenarioId, scenario]) => { assertNonEmptyString(errors, scenario.mapTextureKey, `${scenarioId}.mapTextureKey`); scenarioMapKeys.add(scenario.mapTextureKey); if (!battleMapAssets[scenario.mapTextureKey]) { errors.push(`${scenarioId}: mapTextureKey "${scenario.mapTextureKey}" is not registered in battleMapAssets`); } }); Object.keys(battleMapAssets) .sort() .forEach((mapKey) => { if (!scenarioMapKeys.has(mapKey)) { errors.push(`battleMapAssets contains unused map key "${mapKey}"`); } }); } function validateRuntimeMatchesSource(errors, battleMapAssets, staticBattleMapAssets) { Object.keys(battleMapAssets) .sort() .forEach((mapKey) => { if (!staticBattleMapAssets[mapKey]) { errors.push(`runtime battleMapAssets contains "${mapKey}" but the source manifest has no matching import`); } }); Object.keys(staticBattleMapAssets) .sort() .forEach((mapKey) => { if (!battleMapAssets[mapKey]) { errors.push(`source battleMapAssets contains "${mapKey}" but runtime export is missing it`); } }); } function validateMapAssetFiles(errors, battleMapAssets, staticBattleMapAssets) { Object.entries(staticBattleMapAssets) .sort(([left], [right]) => left.localeCompare(right)) .forEach(([mapKey, path]) => { validateMapFile(errors, mapKey, path); const url = battleMapAssets[mapKey]; assertNonEmptyString(errors, url, `${mapKey} runtime asset URL`); if (typeof url !== 'string') { return; } if (url.startsWith('data:')) { if (!path.toLowerCase().endsWith('.svg') || !url.startsWith('data:image/svg+xml')) { errors.push(`${mapKey}: runtime data URL does not match source asset type for "${path}"`); } return; } const runtimePath = assetUrlToPath(url); if (!runtimePath) { errors.push(`${mapKey}: URL "${url}" does not point at src/assets/images/battle`); } else if (runtimePath !== path) { errors.push(`${mapKey}: runtime URL points at "${runtimePath}" but source imports "${path}"`); } }); } function validateBattleDirectoryCoverage(errors, staticBattleMapAssets) { const registeredPaths = new Set(Object.values(staticBattleMapAssets)); readdirSync(battleMapDir, { withFileTypes: true }) .filter((entry) => entry.isFile() && /\.(svg|webp)$/i.test(entry.name)) .map((entry) => join(battleMapDir, entry.name)) .sort() .forEach((path) => { if (!registeredPaths.has(path)) { errors.push(`battle map file "${path}" exists but is not registered in battleMapAssets`); } }); } function parseBattleMapAssetSource(source, errors) { const importsByName = new Map(); const importPattern = /import\s+(\w+)\s+from\s+['"]\.\.\/\.\.\/assets\/images\/battle\/([^'"]+)['"];/g; for (const match of source.matchAll(importPattern)) { importsByName.set(match[1], join(battleMapDir, match[2])); } const manifestMatch = source.match(/export\s+const\s+battleMapAssets:\s*Record\s*=\s*{([\s\S]*?)\n};/); if (!manifestMatch) { errors.push(`${battleMapAssetsSourcePath}: cannot find battleMapAssets manifest object`); return {}; } const assets = {}; const entryPattern = /['"]([^'"]+)['"]\s*:\s*(\w+)/g; for (const match of manifestMatch[1].matchAll(entryPattern)) { const [, mapKey, importName] = match; const path = importsByName.get(importName); if (!path) { errors.push(`${mapKey}: source manifest references "${importName}" without a matching battle map import`); continue; } assets[mapKey] = path; } importsByName.forEach((path, importName) => { if (!Object.values(assets).includes(path)) { errors.push(`${battleMapAssetsSourcePath}: import "${importName}" from "${path}" is not used in battleMapAssets`); } }); return assets; } function validateMapFile(errors, context, path) { let stats; let bytes; try { stats = statSync(path); bytes = readFileSync(path); } catch (error) { errors.push(`${context}: cannot read "${path}": ${error.message}`); return; } if (stats.size < 1024) { errors.push(`${context}: "${path}" is too small to be a complete battle map asset`); } if (path.toLowerCase().endsWith('.svg')) { const text = bytes.toString('utf8', 0, Math.min(bytes.length, 2048)); if (!text.includes('