# Wei Iron Officer v2 Approval Packet - status: approved during continuous production run - unit: `unit-wei-officer-iron` - source art: `handpaint-batch3-wei-officer-iron-source-v1.png` - contact sheet: `handpaint-batch3-wei-officer-iron-v2-contact.png` - animation GIF: `handpaint-batch3-wei-officer-iron-v2-animation.gif` - before/after: `handpaint-batch3-wei-officer-iron-v2-before-after.png` - scale compare: `handpaint-batch3-wei-officer-iron-v2-scale-compare.png` - battle composite: `handpaint-batch3-wei-officer-iron-v2-battle-composite.png` - browser check: `handpaint-batch3-wei-officer-iron-v2-debug-preview-battle-check.png` - current board: `unit-sprite-current-approval-board.png` - debug URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-officer-iron&v=wei-officer-iron-v2` ## Visual Decision Approved for the continuous batch run. v2 corrects the v1 scale gate issues by standing the unit taller and widening the action read. The sheet now reads as a heavy Wei iron officer with dense dark armor, broad shoulders, and a close heavy blade while staying contained in the 50px battle tile. ## Technical Checks - base status: ok - action status: ok - base partial alpha: 0 - action partial alpha: 0 - base frame border hits: 0 - action frame border hits: 0 - base empty frames: 0 - action empty frames: 0 - battle scale from sample gate: 34.2..36.6 x 44.2..46.0 - local build: passed - Local browser console errors: `0` - Local browser 404s: `0` ## Notes v1 was rejected by the release art quality gate for low minimum height and insufficient action width. v2 is the accepted version.