# Unit Sprite Approval Packet: unit-nanman-shaman-storm v1 - Status: approved during continuous production run - Source art: `docs/handpaint-batch6-nanman-shaman-storm-source-v1.png` - Contact sheet: `docs/handpaint-batch6-nanman-shaman-storm-v1-contact.png` - Animation GIF: `docs/handpaint-batch6-nanman-shaman-storm-v1-animation.gif` - Before/after: `docs/handpaint-batch6-nanman-shaman-storm-v1-before-after.png` - Scale compare: `docs/handpaint-batch6-nanman-shaman-storm-v1-scale-compare.png` - Browser check: `docs/handpaint-batch6-nanman-shaman-storm-v1-debug-preview-battle-check.png` - Current approval board: `docs/unit-sprite-current-approval-board.png` - Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-nanman-shaman-storm&v=nanman-shaman-storm-v1-console-clean` ## Visual Decision Nanman storm shaman v1 is accepted as a wind/lightning tactic variant. The indigo robe mass, pale mask, storm staff, and contained lightning charms distinguish it from both the base and ember shaman sprites at battle scale. ## Technical Checks - Base partial alpha: `0` - Action partial alpha: `0` - Base frame border hits: `0` - Action frame border hits: `0` - Base empty frames: `0` - Action empty frames: `0` - Base bbox width range: `195..223` - Base bbox height range: `286..290` - Base bottom range: `303..303` - Action bbox width range: `195..245` - Action bbox height range: `240..290` - Action bottom range: `303..303` - Local build: `passed` - Local browser console errors: `0` ## Notes The lightning details are bold enough to read at 50px while staying contained inside the frame. The sprite remains fully opaque and stable without external bases, rings, or badges.