# Wu Marine Infantry v1 Approval Packet - status: approved during continuous production run - unit: `unit-wu-infantry-marine` - source art: `handpaint-batch4-wu-infantry-marine-source-v1.png` - contact sheet: `handpaint-batch4-wu-infantry-marine-v1-contact.png` - animation GIF: `handpaint-batch4-wu-infantry-marine-v1-animation.gif` - before/after: `handpaint-batch4-wu-infantry-marine-v1-before-after.png` - scale compare: `handpaint-batch4-wu-infantry-marine-v1-scale-compare.png` - battle composite: `handpaint-batch4-wu-infantry-marine-v1-battle-composite.png` - browser check: `handpaint-batch4-wu-infantry-marine-v1-debug-preview-battle-check.png` - current board: `unit-sprite-current-approval-board.png` - debug URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wu-infantry-marine&v=wu-infantry-marine-v1` ## Visual Decision Approved for the continuous batch run. v1 replaces the previous flat placeholder with a fully opaque Wu marine infantry sprite. The round shield, short dao, red lacquer helmet, and dark teal cloth read clearly at battle scale and separate it from archers, cavalry, and strategist units. ## Technical Checks - base status: ok - action status: ok - base partial alpha: 0 - action partial alpha: 0 - base frame border hits: 0 - action frame border hits: 0 - base empty frames: 0 - action empty frames: 0 - battle scale from sample gate: 23.5..35.5 x 45.7..45.7 - local build: passed - Local browser console errors: `0` - Local browser 404s: `0` ## Notes The v1 sheet keeps idle and walk height stable, avoids cropped action swings, and uses the unit art itself for readability without external bases, rings, or badges.