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fe7d1167a7
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Expand handpainted tactical maps
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2026-07-04 11:10:22 +09:00 |
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d13e69e4d3
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Rework first battle map art
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2026-07-04 10:33:46 +09:00 |
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a0a15e8cef
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Polish early battle onboarding
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2026-07-04 04:13:34 +09:00 |
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d4e964a7ed
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Tune early campaign battle pacing
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2026-07-04 03:51:40 +09:00 |
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51ee60dc03
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Add tactical battle objective guidance
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2026-07-04 03:08:58 +09:00 |
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d95954519a
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Polish early campaign flow
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2026-07-04 02:56:52 +09:00 |
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29021bc18d
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Generalize battle deployment setup
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2026-07-04 02:44:04 +09:00 |
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3352359ba1
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Add first battle tactical briefing dialogue
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2026-07-04 01:47:52 +09:00 |
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8b81d16cf1
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Rework first battle story as unit cutscenes
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2026-07-04 00:02:16 +09:00 |
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42a596bd8b
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Connect battle rewards to campaign equipment
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2026-07-03 23:39:27 +09:00 |
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0c4e358284
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Add campaign battle rewards
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2026-07-03 23:21:30 +09:00 |
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aafe210977
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Expand sortie prep battle data
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2026-07-03 22:53:30 +09:00 |
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907e8e6275
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Expand high resolution battle UI icons
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2026-07-03 13:02:44 +09:00 |
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a4c9e90472
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Add high resolution battle icon samples
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2026-07-03 12:43:30 +09:00 |
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a3858db201
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Link sortie roles to battle deployment
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2026-07-03 00:31:20 +09:00 |
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79e535c2bb
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Enlarge battle UI icons
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2026-07-02 21:35:48 +09:00 |
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199bc47192
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Approve Shu infantry handpainted sprite v8
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2026-07-01 10:40:38 +09:00 |
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3092b295e6
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Improve handpainted battle unit readability
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2026-06-30 22:18:34 +09:00 |
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52612b498c
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Add tactical battle UI icons
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2026-06-29 13:33:47 +09:00 |
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e4f2754b08
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Rework unit animations as frame-by-frame sheets
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2026-06-29 01:04:54 +09:00 |
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501a97706f
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Improve battle unit immersion
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2026-06-28 23:15:45 +09:00 |
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66fc9984e5
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Stabilize unit facing and movement feedback
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2026-06-28 22:15:26 +09:00 |
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49ce0746cd
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Expand unified unit sprite style
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2026-06-28 20:04:08 +09:00 |
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42c849eb2a
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Tighten early battle QA polish
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2026-06-28 17:17:50 +09:00 |
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87a25ffbc1
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Balance cumulative campaign flow
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2026-06-28 08:11:08 +09:00 |
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fcc2e28e05
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QA and tune final Meng Huo captures
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2026-06-28 01:13:23 +09:00 |
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d1dbc66e61
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QA and tune Yiling campaign battles
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2026-06-27 22:47:56 +09:00 |
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a114b36286
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QA and tune Hanzhong campaign battles
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2026-06-27 17:52:35 +09:00 |
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f32e0fc61d
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QA and tune southern campaign battles
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2026-06-27 15:06:08 +09:00 |
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7dd437c45d
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QA and tune refuge campaign battles
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2026-06-27 12:21:14 +09:00 |
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2ebd5fc6c3
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QA and tune early campaign battles
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2026-06-27 10:03:18 +09:00 |
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b74332973b
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Optimize initial loading performance
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2026-06-27 07:49:38 +09:00 |
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23f734b35c
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QA representative battles and tune balance
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2026-06-27 05:56:45 +09:00 |
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be3ed036cb
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Polish northern campaign QA rewards
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2026-06-27 02:27:51 +09:00 |
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ad3a4d3808
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Add Wuzhang inheritance ending art
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2026-06-26 23:56:02 +09:00 |
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16738e74c2
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Polish Wuzhang ending QA flow
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2026-06-26 23:32:29 +09:00 |
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8ef5800584
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Add Wuzhang finale and lazy unit loading
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2026-06-26 22:53:47 +09:00 |
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7aa35baeb6
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Add fourth sequential asset expansion batch
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2026-06-25 21:54:09 +09:00 |
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60df3a26bf
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Add first sequential asset expansion batch
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2026-06-25 13:15:47 +09:00 |
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03ca89e03f
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Expand campaign visual assets
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2026-06-25 10:52:16 +09:00 |
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cb40be9940
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Add campaign ending epilogue
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2026-06-25 03:47:41 +09:00 |
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e97ec0ada2
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Add late Shu story backgrounds
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2026-06-25 01:35:42 +09:00 |
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5aa9b118d7
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Add distinct midgame story backgrounds
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2026-06-25 00:12:03 +09:00 |
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018132b59c
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Add Weishui north bank chapter
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2026-06-24 21:10:11 +09:00 |
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cc70d1b665
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Add late campaign character portraits
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2026-06-24 19:49:19 +09:00 |
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40078eabe3
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Add Weishui camps chapter
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2026-06-24 18:38:21 +09:00 |
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84a1eccb5d
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Add Lucheng pursuit chapter
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2026-06-24 17:59:05 +09:00 |
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9fae89a55f
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Add northern story art lazy loading
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2026-06-24 16:36:37 +09:00 |
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44c017ab6c
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Add Qishan renewed offensive chapter
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2026-06-24 15:00:24 +09:00 |
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305ead1777
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Improve combat UX and story assets
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2026-06-24 13:36:26 +09:00 |
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