Add Sishui vanguard campaign battle
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@@ -1,4 +1,5 @@
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import Phaser from 'phaser';
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import fifthBattleMapUrl from '../../assets/images/battle/fifth-battle-map.svg';
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import firstBattleMapUrl from '../../assets/images/battle/first-battle-map.png';
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import fourthBattleMapUrl from '../../assets/images/battle/fourth-battle-map.svg';
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import secondBattleMapUrl from '../../assets/images/battle/second-battle-map.svg';
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@@ -66,6 +67,7 @@ export class BootScene extends Phaser.Scene {
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this.load.image('battle-map-second', secondBattleMapUrl);
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this.load.image('battle-map-third', thirdBattleMapUrl);
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this.load.image('battle-map-fourth', fourthBattleMapUrl);
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this.load.image('battle-map-fifth', fifthBattleMapUrl);
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this.load.image('portrait-liu-bei', liuBeiPortraitUrl);
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this.load.image('portrait-guan-yu', guanYuPortraitUrl);
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this.load.image('portrait-zhang-fei', zhangFeiPortraitUrl);
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@@ -1,7 +1,7 @@
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import Phaser from 'phaser';
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import { soundDirector } from '../audio/SoundDirector';
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import { firstBattleVictoryPages } from '../data/scenario';
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import { fourthBattleScenario, secondBattleScenario, thirdBattleScenario } from '../data/battles';
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import { fifthBattleScenario, fourthBattleScenario, secondBattleScenario, thirdBattleScenario } from '../data/battles';
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import { hasCampaignSave, loadCampaignState, startNewCampaign } from '../state/campaignState';
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import { palette } from '../ui/palette';
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@@ -299,7 +299,13 @@ export class TitleScene extends Phaser.Scene {
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soundDirector.playSelect();
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const campaign = loadCampaignState();
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if (campaign.step === 'first-camp' || campaign.step === 'second-camp' || campaign.step === 'third-camp' || campaign.step === 'fourth-camp') {
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if (
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campaign.step === 'first-camp' ||
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campaign.step === 'second-camp' ||
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campaign.step === 'third-camp' ||
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campaign.step === 'fourth-camp' ||
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campaign.step === 'fifth-camp'
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) {
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this.scene.start('CampScene');
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return;
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}
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@@ -324,6 +330,11 @@ export class TitleScene extends Phaser.Scene {
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return;
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}
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if (campaign.step === 'fifth-battle') {
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this.scene.start('BattleScene', { battleId: fifthBattleScenario.id });
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return;
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}
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if (campaign.step === 'first-victory-story') {
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this.scene.start('StoryScene', { pages: firstBattleVictoryPages, nextScene: 'TitleScene' });
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return;
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