Add Sishui vanguard campaign battle

This commit is contained in:
2026-06-22 23:57:49 +09:00
parent 421b95011e
commit fe93b70a56
9 changed files with 594 additions and 15 deletions

View File

@@ -1,4 +1,5 @@
import Phaser from 'phaser';
import fifthBattleMapUrl from '../../assets/images/battle/fifth-battle-map.svg';
import firstBattleMapUrl from '../../assets/images/battle/first-battle-map.png';
import fourthBattleMapUrl from '../../assets/images/battle/fourth-battle-map.svg';
import secondBattleMapUrl from '../../assets/images/battle/second-battle-map.svg';
@@ -66,6 +67,7 @@ export class BootScene extends Phaser.Scene {
this.load.image('battle-map-second', secondBattleMapUrl);
this.load.image('battle-map-third', thirdBattleMapUrl);
this.load.image('battle-map-fourth', fourthBattleMapUrl);
this.load.image('battle-map-fifth', fifthBattleMapUrl);
this.load.image('portrait-liu-bei', liuBeiPortraitUrl);
this.load.image('portrait-guan-yu', guanYuPortraitUrl);
this.load.image('portrait-zhang-fei', zhangFeiPortraitUrl);

View File

@@ -1,7 +1,7 @@
import Phaser from 'phaser';
import { soundDirector } from '../audio/SoundDirector';
import { firstBattleVictoryPages } from '../data/scenario';
import { fourthBattleScenario, secondBattleScenario, thirdBattleScenario } from '../data/battles';
import { fifthBattleScenario, fourthBattleScenario, secondBattleScenario, thirdBattleScenario } from '../data/battles';
import { hasCampaignSave, loadCampaignState, startNewCampaign } from '../state/campaignState';
import { palette } from '../ui/palette';
@@ -299,7 +299,13 @@ export class TitleScene extends Phaser.Scene {
soundDirector.playSelect();
const campaign = loadCampaignState();
if (campaign.step === 'first-camp' || campaign.step === 'second-camp' || campaign.step === 'third-camp' || campaign.step === 'fourth-camp') {
if (
campaign.step === 'first-camp' ||
campaign.step === 'second-camp' ||
campaign.step === 'third-camp' ||
campaign.step === 'fourth-camp' ||
campaign.step === 'fifth-camp'
) {
this.scene.start('CampScene');
return;
}
@@ -324,6 +330,11 @@ export class TitleScene extends Phaser.Scene {
return;
}
if (campaign.step === 'fifth-battle') {
this.scene.start('BattleScene', { battleId: fifthBattleScenario.id });
return;
}
if (campaign.step === 'first-victory-story') {
this.scene.start('StoryScene', { pages: firstBattleVictoryPages, nextScene: 'TitleScene' });
return;