Add Sishui vanguard campaign battle

This commit is contained in:
2026-06-22 23:57:49 +09:00
parent 421b95011e
commit fe93b70a56
9 changed files with 594 additions and 15 deletions

View File

@@ -3,6 +3,10 @@ import {
firstBattleMap,
firstBattleUnits,
firstBattleVictoryPages,
fifthBattleBonds,
fifthBattleMap,
fifthBattleUnits,
fifthBattleVictoryPages,
secondBattleBonds,
secondBattleMap,
secondBattleUnits,
@@ -25,7 +29,8 @@ export type BattleScenarioId =
| 'first-battle-zhuo-commandery'
| 'second-battle-yellow-turban-pursuit'
| 'third-battle-guangzong-road'
| 'fourth-battle-guangzong-camp';
| 'fourth-battle-guangzong-camp'
| 'fifth-battle-sishui-vanguard';
export type BattleObjectiveKind = 'defeat-leader' | 'keep-unit-alive' | 'secure-terrain' | 'quick-victory';
@@ -276,13 +281,67 @@ export const fourthBattleScenario: BattleScenarioDefinition = {
nextCampScene: 'CampScene'
};
export const fifthBattleScenario: BattleScenarioDefinition = {
id: 'fifth-battle-sishui-vanguard',
title: '사수관 전초전',
victoryConditionLabel: '호진 격파',
defeatConditionLabel: '유비 퇴각',
openingObjectiveLines: [
'반동탁 연합으로 향하는 길목을 동탁군 장수 호진이 막고 있습니다. 호진을 격파하면 사수관 앞 전초 진지가 흔들립니다.',
'중앙 길은 빠르지만 궁병과 기병의 반격을 받기 쉽습니다. 숲길 척후를 처리하고 요새 주변을 차근히 압박하십시오.',
'14턴 이내에 승리하면 공손찬 진영에서 세 형제의 무공이 더 크게 알려집니다.'
],
map: fifthBattleMap,
units: fifthBattleUnits,
bonds: fifthBattleBonds,
mapTextureKey: 'battle-map-fifth',
leaderUnitId: 'sishui-leader-hu-zhen',
quickVictoryTurnLimit: 14,
baseVictoryGold: 760,
objectives: [
{
id: 'leader',
kind: 'defeat-leader',
label: '호진 격파',
rewardGold: 460,
unitId: 'sishui-leader-hu-zhen'
},
{
id: 'liu-bei',
kind: 'keep-unit-alive',
label: '유비 생존',
rewardGold: 190,
unitId: 'liu-bei'
},
{
id: 'fort',
kind: 'secure-terrain',
label: '사수관 전초 요새 확보',
rewardGold: 280,
terrain: 'fort'
},
{
id: 'quick',
kind: 'quick-victory',
label: '14턴 이내 승리',
rewardGold: 230,
maxTurn: 14
}
],
defeatConditions: [{ kind: 'unit-defeated', unitId: 'liu-bei' }],
itemRewards: ['콩 2', '상처약 1', '탁주 1', '반동탁 공적 +1'],
victoryPages: fifthBattleVictoryPages,
nextCampScene: 'CampScene'
};
export const defaultBattleScenarioId: BattleScenarioId = firstBattleScenario.id;
export const battleScenarios: Record<BattleScenarioId, BattleScenarioDefinition> = {
'first-battle-zhuo-commandery': firstBattleScenario,
'second-battle-yellow-turban-pursuit': secondBattleScenario,
'third-battle-guangzong-road': thirdBattleScenario,
'fourth-battle-guangzong-camp': fourthBattleScenario
'fourth-battle-guangzong-camp': fourthBattleScenario,
'fifth-battle-sishui-vanguard': fifthBattleScenario
};
export const defaultBattleScenario = battleScenarios[defaultBattleScenarioId];