Add Sishui vanguard campaign battle
This commit is contained in:
@@ -21,11 +21,12 @@ Build a small complete tactical RPG loop that can grow into a longer Romance of
|
||||
- Second battle expansion with a larger scrollable map, mixed enemy AI behaviors, minimap navigation, camp progression, and save persistence
|
||||
- Third battle expansion path toward Guangzong with a new battlefield, story bridge, campaign step persistence, and title continue support
|
||||
- Fourth battle Guangzong main camp confrontation with Zhang Jue, expanded enemy formation, campaign persistence, and anti-Dong Zhuo setup
|
||||
- Flow verification script from title through the fourth battle victory and camp save state
|
||||
- Fifth battle Sishui Gate vanguard path starting the anti-Dong Zhuo chapter, with campaign persistence and title continue support
|
||||
- Flow verification script from title through the fifth battle victory and camp save state
|
||||
|
||||
## Next Steps
|
||||
|
||||
1. Start the anti-Dong Zhuo chapter with a story bridge and first coalition-era battle
|
||||
1. Build the Gongsun Zan camp chapter after the Sishui Gate vanguard battle
|
||||
2. Broaden camp events so bonds, supplies, and equipment choices matter between battles
|
||||
3. Apply treasure equipment effects to damage, defense, recovery, and command rules
|
||||
4. Add more distinctive victory/defeat branches and optional objectives
|
||||
|
||||
Reference in New Issue
Block a user