Tune early objective route balance

This commit is contained in:
2026-07-04 13:38:01 +09:00
parent bf1ecbe8fb
commit e4516bf335
3 changed files with 7 additions and 3 deletions

View File

@@ -510,7 +510,7 @@ export const firstBattleScenario: BattleScenarioDefinition = {
id: 'village',
kind: 'secure-terrain',
label: '마을 확보',
rewardGold: 150,
rewardGold: 210,
terrain: 'village',
targetTile: { x: 15, y: 5, radius: 4 },
threatRadius: 1
@@ -725,7 +725,7 @@ export const thirdBattleScenario: BattleScenarioDefinition = {
id: 'fort',
kind: 'secure-terrain',
label: '강가 요새 확보',
rewardGold: 220,
rewardGold: 300,
terrain: 'fort',
targetTile: { x: 18, y: 1, radius: 3 },
threatRadius: 1

View File

@@ -5841,7 +5841,7 @@ export const thirdBattleUnits: UnitData[] = [
accessory: { itemId: 'wind-quiver', level: 1, exp: 0 }
},
x: 18,
y: 1
y: 2
},
{
id: 'guangzong-leader-ma-yuan',