Approve Shu infantry guard handpainted sprite v1
BIN
docs/handpaint-batch2-shu-infantry-guard-source-v1.png
Normal file
|
After Width: | Height: | Size: 1.9 MiB |
BIN
docs/handpaint-batch2-shu-infantry-guard-v1-animation.gif
Normal file
|
After Width: | Height: | Size: 238 KiB |
BIN
docs/handpaint-batch2-shu-infantry-guard-v1-battle-composite.png
Normal file
|
After Width: | Height: | Size: 887 KiB |
BIN
docs/handpaint-batch2-shu-infantry-guard-v1-before-after.png
Normal file
|
After Width: | Height: | Size: 63 KiB |
BIN
docs/handpaint-batch2-shu-infantry-guard-v1-contact.png
Normal file
|
After Width: | Height: | Size: 204 KiB |
|
After Width: | Height: | Size: 656 KiB |
24
docs/handpaint-batch2-shu-infantry-guard-v1-report.md
Normal file
@@ -0,0 +1,24 @@
|
||||
# Shu Infantry Guard Hand-Painted v1
|
||||
|
||||
- source: `handpaint-batch2-shu-infantry-guard-source-v1.png`
|
||||
- base status: ok
|
||||
- action status: ok
|
||||
- base partial alpha: 0, opaque pixels: 2049866
|
||||
- action partial alpha: 0, opaque pixels: 4950221
|
||||
- base frame border hits: 0
|
||||
- action frame border hits: 0
|
||||
- base empty frames: 0
|
||||
- action empty frames: 0
|
||||
- base bbox width range: 171..201
|
||||
- base bbox height range: 288..295
|
||||
- base bottom range: 303..303
|
||||
- action bbox width range: 171..261
|
||||
- action bbox height range: 276..295
|
||||
- action bottom range: 303..303
|
||||
- contact: `handpaint-batch2-shu-infantry-guard-v1-contact.png`
|
||||
- animation: `handpaint-batch2-shu-infantry-guard-v1-animation.gif`
|
||||
- before/after: `handpaint-batch2-shu-infantry-guard-v1-before-after.png`
|
||||
- scale compare: `handpaint-batch2-shu-infantry-guard-v1-scale-compare.png`
|
||||
- battle composite: `handpaint-batch2-shu-infantry-guard-v1-battle-composite.png`
|
||||
- manual checks: run build and local browser verification after generation
|
||||
- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval
|
||||
BIN
docs/handpaint-batch2-shu-infantry-guard-v1-scale-compare.png
Normal file
|
After Width: | Height: | Size: 29 KiB |
@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
|
||||
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Approved baseline units: 43
|
||||
- Approved baseline units: 44
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 48
|
||||
- Queued rework units: 47
|
||||
|
||||
## Checked Rules
|
||||
|
||||
|
||||
@@ -32,6 +32,7 @@
|
||||
"unit-shu-cavalry-white",
|
||||
"unit-shu-infantry",
|
||||
"unit-shu-infantry-banner",
|
||||
"unit-shu-infantry-guard",
|
||||
"unit-shu-officer",
|
||||
"unit-shu-spearman",
|
||||
"unit-shu-strategist",
|
||||
@@ -50,8 +51,8 @@
|
||||
"pendingApproval": [],
|
||||
"nextAfterApproval": [],
|
||||
"stageCounts": {
|
||||
"approved-baseline": 43,
|
||||
"queued-rework": 48
|
||||
"approved-baseline": 44,
|
||||
"queued-rework": 47
|
||||
},
|
||||
"batches": [
|
||||
{
|
||||
@@ -163,24 +164,10 @@
|
||||
"label": "Batch 2 Shu generic units",
|
||||
"total": 18,
|
||||
"stageCounts": {
|
||||
"approved-baseline": 11,
|
||||
"queued-rework": 7
|
||||
"approved-baseline": 12,
|
||||
"queued-rework": 6
|
||||
},
|
||||
"units": [
|
||||
{
|
||||
"stem": "unit-shu-infantry-guard",
|
||||
"reviewStage": "queued-rework",
|
||||
"queueRole": "queued rework",
|
||||
"baseStatus": "border-hits=64",
|
||||
"actionStatus": "border-hits=144",
|
||||
"battleBasePx": [
|
||||
31.6,
|
||||
44.7,
|
||||
45.0,
|
||||
46.0
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-shu-officer-council",
|
||||
"reviewStage": "queued-rework",
|
||||
@@ -377,6 +364,20 @@
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-shu-infantry-guard",
|
||||
"reviewStage": "approved-baseline",
|
||||
"queueRole": "approved reference",
|
||||
"baseStatus": "ok",
|
||||
"actionStatus": "ok",
|
||||
"battleBasePx": [
|
||||
27.3,
|
||||
32.1,
|
||||
46.0,
|
||||
47.1
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-shu-officer",
|
||||
"reviewStage": "approved-baseline",
|
||||
|
||||
@@ -6,9 +6,9 @@ Use this as the long-running queue for the full hand-painted sprite rework. It i
|
||||
|
||||
## Current State
|
||||
|
||||
- Approved baseline units: 43
|
||||
- Approved baseline units: 44
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 48
|
||||
- Queued rework units: 47
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
|
||||
@@ -46,11 +46,10 @@ No next unit is currently defined.
|
||||
|
||||
- Batch key: `batch2-shu`
|
||||
- Total units: 18
|
||||
- Stage counts: approved-baseline 11, queued-rework 7
|
||||
- Stage counts: approved-baseline 12, queued-rework 6
|
||||
|
||||
| unit | role | stage | status | battle base px | spec |
|
||||
| --- | --- | --- | --- | --- | --- |
|
||||
| `unit-shu-infantry-guard` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 31.6..44.7 x 45.0..46.0 | |
|
||||
| `unit-shu-officer-council` | queued rework | queued-rework | base border-hits=32; actions border-hits=82 | 31.9..40.6 x 44.6..44.6 | |
|
||||
| `unit-shu-officer-vanguard` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 33.2..41.2 x 45.0..46.0 | |
|
||||
| `unit-shu-spearman-guard` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 32.3..41.2 x 45.0..46.0 | |
|
||||
@@ -65,6 +64,7 @@ No next unit is currently defined.
|
||||
| `unit-shu-cavalry-white` | approved reference | approved-baseline | technical ok | 27.8..39.0 x 44.1..46.3 | |
|
||||
| `unit-shu-infantry` | approved reference | approved-baseline | technical ok | 29.2..35.5 x 46.0..46.0 | |
|
||||
| `unit-shu-infantry-banner` | approved reference | approved-baseline | technical ok | 28.8..32.9 x 44.2..47.1 | |
|
||||
| `unit-shu-infantry-guard` | approved reference | approved-baseline | technical ok | 27.3..32.1 x 46.0..47.1 | |
|
||||
| `unit-shu-officer` | approved reference | approved-baseline | technical ok | 25.7..32.9 x 46.0..47.1 | `unit-sprite-batch2-shu-officer-spec.md` |
|
||||
| `unit-shu-spearman` | approved reference | approved-baseline | technical ok | 23.3..42.0 x 43.8..46.3 | `unit-sprite-batch2-shu-spearman-spec.md` |
|
||||
| `unit-shu-strategist` | approved reference | approved-baseline | technical ok | 24.9..34.2 x 45.0..46.8 | `unit-sprite-batch2-shu-strategist-spec.md` |
|
||||
|
||||
|
Before Width: | Height: | Size: 360 KiB After Width: | Height: | Size: 359 KiB |
@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
|
||||
|
||||
## Current Gate
|
||||
|
||||
- Approved baseline units: 43
|
||||
- Approved baseline units: 44
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 48
|
||||
- Queued rework units: 47
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Current approval board: not generated until the next pending sample.
|
||||
|
||||
|
Before Width: | Height: | Size: 407 KiB After Width: | Height: | Size: 416 KiB |
|
Before Width: | Height: | Size: 152 KiB After Width: | Height: | Size: 152 KiB |
|
Before Width: | Height: | Size: 99 KiB After Width: | Height: | Size: 99 KiB |
@@ -11,8 +11,8 @@
|
||||
"batch7-unique-officer": 19
|
||||
},
|
||||
"stage_counts": {
|
||||
"approved-baseline": 43,
|
||||
"queued-rework": 48
|
||||
"approved-baseline": 44,
|
||||
"queued-rework": 47
|
||||
},
|
||||
"rows": [
|
||||
{
|
||||
@@ -2411,7 +2411,7 @@
|
||||
},
|
||||
{
|
||||
"batch": "batch2-shu",
|
||||
"review_stage": "queued-rework",
|
||||
"review_stage": "approved-baseline",
|
||||
"stem": "unit-shu-infantry-guard",
|
||||
"base": {
|
||||
"key": "unit-shu-infantry-guard",
|
||||
@@ -2421,23 +2421,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 2217405,
|
||||
"border_hits": 64,
|
||||
"min_width": 198,
|
||||
"max_width": 280,
|
||||
"min_height": 282,
|
||||
"max_height": 288,
|
||||
"min_bottom": 281,
|
||||
"max_bottom": 287,
|
||||
"opaque_pixels": 2049866,
|
||||
"border_hits": 0,
|
||||
"min_width": 171,
|
||||
"max_width": 201,
|
||||
"min_height": 288,
|
||||
"max_height": 295,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 82,
|
||||
"height_swing": 6,
|
||||
"bottom_swing": 6,
|
||||
"battle_min_width_px": 31.6,
|
||||
"battle_max_width_px": 44.7,
|
||||
"battle_min_height_px": 45.0,
|
||||
"battle_max_height_px": 46.0,
|
||||
"status": "border-hits=64"
|
||||
"width_swing": 30,
|
||||
"height_swing": 7,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 27.3,
|
||||
"battle_max_width_px": 32.1,
|
||||
"battle_min_height_px": 46.0,
|
||||
"battle_max_height_px": 47.1,
|
||||
"status": "ok"
|
||||
},
|
||||
"actions": {
|
||||
"key": "unit-shu-infantry-guard-actions",
|
||||
@@ -2447,23 +2447,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 4962645,
|
||||
"border_hits": 144,
|
||||
"min_width": 198,
|
||||
"max_width": 289,
|
||||
"min_height": 275,
|
||||
"max_height": 290,
|
||||
"min_bottom": 274,
|
||||
"max_bottom": 289,
|
||||
"opaque_pixels": 4950221,
|
||||
"border_hits": 0,
|
||||
"min_width": 171,
|
||||
"max_width": 261,
|
||||
"min_height": 276,
|
||||
"max_height": 295,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 91,
|
||||
"height_swing": 15,
|
||||
"bottom_swing": 15,
|
||||
"battle_min_width_px": 31.6,
|
||||
"battle_max_width_px": 46.2,
|
||||
"battle_min_height_px": 43.9,
|
||||
"battle_max_height_px": 46.3,
|
||||
"status": "border-hits=144"
|
||||
"width_swing": 90,
|
||||
"height_swing": 19,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 27.3,
|
||||
"battle_max_width_px": 41.7,
|
||||
"battle_min_height_px": 44.1,
|
||||
"battle_max_height_px": 47.1,
|
||||
"status": "ok"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
|
||||
## Review Stage Counts
|
||||
|
||||
- approved-baseline: 43
|
||||
- queued-rework: 48
|
||||
- approved-baseline: 44
|
||||
- queued-rework: 47
|
||||
|
||||
## Batch Plan
|
||||
|
||||
@@ -94,7 +94,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
| batch2-shu | approved-baseline | `unit-shu-cavalry-white` | ok | ok | 174..244 x 276..290 | 171..267 x 276..295 | 27.8..39.0 x 44.1..46.3 | w70 h14 b0 |
|
||||
| batch2-shu | approved-baseline | `unit-shu-infantry` | ok | ok | 183..222 x 288..288 | 181..255 x 280..288 | 29.2..35.5 x 46.0..46.0 | w39 h0 b0 |
|
||||
| batch2-shu | approved-baseline | `unit-shu-infantry-banner` | ok | ok | 180..206 x 277..295 | 180..300 x 277..295 | 28.8..32.9 x 44.2..47.1 | w26 h18 b0 |
|
||||
| batch2-shu | queued-rework | `unit-shu-infantry-guard` | border-hits=64 | border-hits=144 | 198..280 x 282..288 | 198..289 x 275..290 | 31.6..44.7 x 45.0..46.0 | w82 h6 b6 |
|
||||
| batch2-shu | approved-baseline | `unit-shu-infantry-guard` | ok | ok | 171..201 x 288..295 | 171..261 x 276..295 | 27.3..32.1 x 46.0..47.1 | w30 h7 b0 |
|
||||
| batch2-shu | approved-baseline | `unit-shu-officer` | ok | ok | 161..206 x 288..295 | 161..238 x 282..295 | 25.7..32.9 x 46.0..47.1 | w45 h7 b0 |
|
||||
| batch2-shu | queued-rework | `unit-shu-officer-council` | border-hits=32 | border-hits=82 | 200..254 x 279..279 | 200..263 x 275..279 | 31.9..40.6 x 44.6..44.6 | w54 h0 b6 |
|
||||
| batch2-shu | queued-rework | `unit-shu-officer-vanguard` | border-hits=64 | border-hits=144 | 208..258 x 282..288 | 208..267 x 275..290 | 33.2..41.2 x 45.0..46.0 | w50 h6 b6 |
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
"unit-shu-cavalry-white",
|
||||
"unit-shu-infantry",
|
||||
"unit-shu-infantry-banner",
|
||||
"unit-shu-infantry-guard",
|
||||
"unit-shu-officer",
|
||||
"unit-shu-spearman",
|
||||
"unit-shu-strategist",
|
||||
|
||||
36
docs/unit-sprite-shu-infantry-guard-v1-approval-packet.md
Normal file
@@ -0,0 +1,36 @@
|
||||
# Unit Sprite Approval Packet: unit-shu-infantry-guard v1
|
||||
|
||||
- Status: approved during continuous production run
|
||||
- Source art: `docs/handpaint-batch2-shu-infantry-guard-source-v1.png`
|
||||
- Contact sheet: `docs/handpaint-batch2-shu-infantry-guard-v1-contact.png`
|
||||
- Animation GIF: `docs/handpaint-batch2-shu-infantry-guard-v1-animation.gif`
|
||||
- Before/after: `docs/handpaint-batch2-shu-infantry-guard-v1-before-after.png`
|
||||
- Scale compare: `docs/handpaint-batch2-shu-infantry-guard-v1-scale-compare.png`
|
||||
- Browser check: `docs/handpaint-batch2-shu-infantry-guard-v1-debug-preview-battle-check.png`
|
||||
- Current approval board: `docs/unit-sprite-current-approval-board.png`
|
||||
- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-infantry-guard&v=shu-infantry-guard-v1-console-clean`
|
||||
|
||||
## Visual Decision
|
||||
|
||||
Shu infantry guard v1 is accepted as a shield-forward heavy infantry variant. The large shield, green lamellar armor, and compact sword make it distinct from the regular infantry and banner bearer while avoiding a named-hero silhouette.
|
||||
|
||||
## Technical Checks
|
||||
|
||||
- Base partial alpha: `0`
|
||||
- Action partial alpha: `0`
|
||||
- Base frame border hits: `0`
|
||||
- Action frame border hits: `0`
|
||||
- Base empty frames: `0`
|
||||
- Action empty frames: `0`
|
||||
- Base bbox width range: `171..201`
|
||||
- Base bbox height range: `288..295`
|
||||
- Base bottom range: `303..303`
|
||||
- Action bbox width range: `171..261`
|
||||
- Action bbox height range: `276..295`
|
||||
- Action bottom range: `303..303`
|
||||
- Local build: `passed`
|
||||
- Local browser console errors: `0`
|
||||
|
||||
## Notes
|
||||
|
||||
The shield remains readable at 50px battle scale, and the idle/walk frames keep a stable bottom baseline. The action frames add visible bash, slash, command, hurt, and victory poses without border hits or partial alpha.
|
||||