feat: strengthen semantic battle feedback
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@@ -13352,6 +13352,7 @@ export class CampScene extends Phaser.Scene {
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});
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this.victoryRewardActions.push({ id: definition.id, label: definition.label, button });
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});
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soundDirector.playRewardRevealCue();
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}
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private completeVictoryRewardAcknowledgement(
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@@ -22875,7 +22876,7 @@ export class CampScene extends Phaser.Scene {
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this.campaign = saveCampaignState(campaign);
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this.report = this.campaign.firstBattleReport ?? this.report;
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soundDirector.playEffect('exp-gain', { volume: 0.24, stopAfterMs: 620 });
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soundDirector.playRecoveryCue();
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const hpText = hpGain > 0 ? `병력 +${hpGain}` : '';
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const bondText = bondGain > 0 ? `연결 공명 총 +${bondGain}` : '';
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