Add campaign ending epilogue

This commit is contained in:
2026-06-25 03:47:41 +09:00
parent e97ec0ada2
commit cb40be9940
8 changed files with 298 additions and 25 deletions

View File

@@ -364,6 +364,11 @@ export class TitleScene extends Phaser.Scene {
soundDirector.playSelect();
const campaign = loadCampaignState();
if (campaign.step === 'ending-complete') {
this.scene.start('EndingScene');
return;
}
if (
campaign.step === 'first-camp' ||
campaign.step === 'second-camp' ||