diff --git a/docs/handpaint-batch3-wei-strategist-black-source-v1.png b/docs/handpaint-batch3-wei-strategist-black-source-v1.png new file mode 100644 index 0000000..268173b Binary files /dev/null and b/docs/handpaint-batch3-wei-strategist-black-source-v1.png differ diff --git a/docs/handpaint-batch3-wei-strategist-black-v1-animation.gif b/docs/handpaint-batch3-wei-strategist-black-v1-animation.gif new file mode 100644 index 0000000..e999a20 Binary files /dev/null and b/docs/handpaint-batch3-wei-strategist-black-v1-animation.gif differ diff --git a/docs/handpaint-batch3-wei-strategist-black-v1-battle-composite.png b/docs/handpaint-batch3-wei-strategist-black-v1-battle-composite.png new file mode 100644 index 0000000..3170c26 Binary files /dev/null and b/docs/handpaint-batch3-wei-strategist-black-v1-battle-composite.png differ diff --git a/docs/handpaint-batch3-wei-strategist-black-v1-before-after.png b/docs/handpaint-batch3-wei-strategist-black-v1-before-after.png new file mode 100644 index 0000000..f698f27 Binary files /dev/null and b/docs/handpaint-batch3-wei-strategist-black-v1-before-after.png differ diff --git a/docs/handpaint-batch3-wei-strategist-black-v1-contact.png b/docs/handpaint-batch3-wei-strategist-black-v1-contact.png new file mode 100644 index 0000000..4c50bd9 Binary files /dev/null and b/docs/handpaint-batch3-wei-strategist-black-v1-contact.png differ diff --git a/docs/handpaint-batch3-wei-strategist-black-v1-debug-preview-battle-check.png b/docs/handpaint-batch3-wei-strategist-black-v1-debug-preview-battle-check.png new file mode 100644 index 0000000..47cfda0 Binary files /dev/null and b/docs/handpaint-batch3-wei-strategist-black-v1-debug-preview-battle-check.png differ diff --git a/docs/handpaint-batch3-wei-strategist-black-v1-report.md b/docs/handpaint-batch3-wei-strategist-black-v1-report.md new file mode 100644 index 0000000..96a840f --- /dev/null +++ b/docs/handpaint-batch3-wei-strategist-black-v1-report.md @@ -0,0 +1,24 @@ +# Wei Black Strategist v1 sprite report + +- source: `handpaint-batch3-wei-strategist-black-source-v1.png` +- base status: ok +- action status: ok +- base partial alpha: 0, opaque pixels: 1942946 +- action partial alpha: 0, opaque pixels: 4463257 +- base frame border hits: 0 +- action frame border hits: 0 +- base empty frames: 0 +- action empty frames: 0 +- base bbox width range: 146..213 +- base bbox height range: 270..288 +- base bottom range: 303..303 +- action bbox width range: 146..240 +- action bbox height range: 249..288 +- action bottom range: 303..303 +- contact: `handpaint-batch3-wei-strategist-black-v1-contact.png` +- animation: `handpaint-batch3-wei-strategist-black-v1-animation.gif` +- before/after: `handpaint-batch3-wei-strategist-black-v1-before-after.png` +- scale compare: `handpaint-batch3-wei-strategist-black-v1-scale-compare.png` +- battle composite: `handpaint-batch3-wei-strategist-black-v1-battle-composite.png` +- manual checks: run build and local browser verification after generation +- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval diff --git a/docs/handpaint-batch3-wei-strategist-black-v1-scale-compare.png b/docs/handpaint-batch3-wei-strategist-black-v1-scale-compare.png new file mode 100644 index 0000000..65ac7c6 Binary files /dev/null and b/docs/handpaint-batch3-wei-strategist-black-v1-scale-compare.png differ diff --git a/docs/unit-sprite-art-quality-gate.md b/docs/unit-sprite-art-quality-gate.md index 0593d86..c2c0097 100644 --- a/docs/unit-sprite-art-quality-gate.md +++ b/docs/unit-sprite-art-quality-gate.md @@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` -- Approved baseline units: 58 +- Approved baseline units: 59 - Pending approval units: 0 -- Queued rework units: 33 +- Queued rework units: 32 ## Checked Rules diff --git a/docs/unit-sprite-batch-queue.json b/docs/unit-sprite-batch-queue.json index 1725208..83412e3 100644 --- a/docs/unit-sprite-batch-queue.json +++ b/docs/unit-sprite-batch-queue.json @@ -55,6 +55,7 @@ "unit-wei-officer-gate", "unit-wei-officer-iron", "unit-wei-strategist", + "unit-wei-strategist-black", "unit-wu-archer", "unit-wu-cavalry", "unit-wu-infantry", @@ -65,8 +66,8 @@ "pendingApproval": [], "nextAfterApproval": [], "stageCounts": { - "approved-baseline": 58, - "queued-rework": 33 + "approved-baseline": 59, + "queued-rework": 32 }, "batches": [ { @@ -440,24 +441,10 @@ "label": "Batch 3 Wei generic units", "total": 16, "stageCounts": { - "approved-baseline": 13, - "queued-rework": 3 + "approved-baseline": 14, + "queued-rework": 2 }, "units": [ - { - "stem": "unit-wei-strategist-black", - "reviewStage": "queued-rework", - "queueRole": "queued rework", - "baseStatus": "border-hits=32", - "actionStatus": "border-hits=98", - "battleBasePx": [ - 38.8, - 39.3, - 44.7, - 44.9 - ], - "spec": null - }, { "stem": "unit-wei-strategist-blue", "reviewStage": "queued-rework", @@ -667,6 +654,20 @@ 46.3 ], "spec": null + }, + { + "stem": "unit-wei-strategist-black", + "reviewStage": "approved-baseline", + "queueRole": "approved reference", + "baseStatus": "ok", + "actionStatus": "ok", + "battleBasePx": [ + 23.3, + 34.0, + 43.1, + 46.0 + ], + "spec": null } ] }, diff --git a/docs/unit-sprite-batch-queue.md b/docs/unit-sprite-batch-queue.md index 96bdc0d..c455b3a 100644 --- a/docs/unit-sprite-batch-queue.md +++ b/docs/unit-sprite-batch-queue.md @@ -6,9 +6,9 @@ Use this as the long-running queue for the full hand-painted sprite rework. It i ## Current State -- Approved baseline units: 58 +- Approved baseline units: 59 - Pending approval units: 0 -- Queued rework units: 33 +- Queued rework units: 32 - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` @@ -73,11 +73,10 @@ No next unit is currently defined. - Batch key: `batch3-wei` - Total units: 16 -- Stage counts: approved-baseline 13, queued-rework 3 +- Stage counts: approved-baseline 14, queued-rework 2 | unit | role | stage | status | battle base px | spec | | --- | --- | --- | --- | --- | --- | -| `unit-wei-strategist-black` | queued rework | queued-rework | base border-hits=32; actions border-hits=98 | 38.8..39.3 x 44.7..44.9 | | | `unit-wei-strategist-blue` | queued rework | queued-rework | base border-hits=32; actions border-hits=98 | 38.8..39.3 x 44.7..44.9 | | | `unit-wei-yan` | queued rework | queued-rework | base border-hits=32; actions border-hits=82 | 31.0..40.6 x 44.6..44.6 | | | `unit-wei-archer` | approved reference | approved-baseline | technical ok | 30.4..39.1 x 46.0..47.3 | | @@ -93,6 +92,7 @@ No next unit is currently defined. | `unit-wei-officer-gate` | approved reference | approved-baseline | technical ok | 28.1..33.4 x 46.0..46.0 | | | `unit-wei-officer-iron` | approved reference | approved-baseline | technical ok | 34.2..36.6 x 44.2..46.0 | | | `unit-wei-strategist` | approved reference | approved-baseline | technical ok | 25.6..37.2 x 46.3..46.3 | | +| `unit-wei-strategist-black` | approved reference | approved-baseline | technical ok | 23.3..34.0 x 43.1..46.0 | | ### Batch 4 Wu generic units diff --git a/docs/unit-sprite-current-approval-board.png b/docs/unit-sprite-current-approval-board.png index 892b9f9..1b7af5f 100644 Binary files a/docs/unit-sprite-current-approval-board.png and b/docs/unit-sprite-current-approval-board.png differ diff --git a/docs/unit-sprite-next-steps.md b/docs/unit-sprite-next-steps.md index e0dfc59..48c6900 100644 --- a/docs/unit-sprite-next-steps.md +++ b/docs/unit-sprite-next-steps.md @@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`. ## Current Gate -- Approved baseline units: 58 +- Approved baseline units: 59 - Pending approval units: 0 -- Queued rework units: 33 +- Queued rework units: 32 - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` - Current approval board: not generated until the next pending sample. diff --git a/docs/unit-sprite-review-approved-and-pending.png b/docs/unit-sprite-review-approved-and-pending.png index 735f5f4..c59f401 100644 Binary files a/docs/unit-sprite-review-approved-and-pending.png and b/docs/unit-sprite-review-approved-and-pending.png differ diff --git a/docs/unit-sprite-review-batch3-wei.png b/docs/unit-sprite-review-batch3-wei.png index d96dd05..610ce44 100644 Binary files a/docs/unit-sprite-review-batch3-wei.png and b/docs/unit-sprite-review-batch3-wei.png differ diff --git a/docs/unit-sprite-review-index.png b/docs/unit-sprite-review-index.png index a012dd1..b9fd894 100644 Binary files a/docs/unit-sprite-review-index.png and b/docs/unit-sprite-review-index.png differ diff --git a/docs/unit-sprite-rework-audit.json b/docs/unit-sprite-rework-audit.json index 5d7d4c8..1c4e50e 100644 --- a/docs/unit-sprite-rework-audit.json +++ b/docs/unit-sprite-rework-audit.json @@ -11,8 +11,8 @@ "batch7-unique-officer": 19 }, "stage_counts": { - "approved-baseline": 58, - "queued-rework": 33 + "approved-baseline": 59, + "queued-rework": 32 }, "rows": [ { @@ -3836,7 +3836,7 @@ }, { "batch": "batch3-wei", - "review_stage": "queued-rework", + "review_stage": "approved-baseline", "stem": "unit-wei-strategist-black", "base": { "key": "unit-wei-strategist-black", @@ -3846,23 +3846,23 @@ 1252 ], "partial_alpha": 0, - "opaque_pixels": 1999925, - "border_hits": 32, - "min_width": 243, - "max_width": 246, - "min_height": 280, - "max_height": 281, - "min_bottom": 281, - "max_bottom": 287, + "opaque_pixels": 1942946, + "border_hits": 0, + "min_width": 146, + "max_width": 213, + "min_height": 270, + "max_height": 288, + "min_bottom": 303, + "max_bottom": 303, "empty_frames": 0, - "width_swing": 3, - "height_swing": 1, - "bottom_swing": 6, - "battle_min_width_px": 38.8, - "battle_max_width_px": 39.3, - "battle_min_height_px": 44.7, - "battle_max_height_px": 44.9, - "status": "border-hits=32" + "width_swing": 67, + "height_swing": 18, + "bottom_swing": 0, + "battle_min_width_px": 23.3, + "battle_max_width_px": 34.0, + "battle_min_height_px": 43.1, + "battle_max_height_px": 46.0, + "status": "ok" }, "actions": { "key": "unit-wei-strategist-black-actions", @@ -3872,23 +3872,23 @@ 1252 ], "partial_alpha": 0, - "opaque_pixels": 4453376, - "border_hits": 98, - "min_width": 220, - "max_width": 255, - "min_height": 275, - "max_height": 281, - "min_bottom": 274, - "max_bottom": 289, + "opaque_pixels": 4463257, + "border_hits": 0, + "min_width": 146, + "max_width": 240, + "min_height": 249, + "max_height": 288, + "min_bottom": 303, + "max_bottom": 303, "empty_frames": 0, - "width_swing": 35, - "height_swing": 6, - "bottom_swing": 15, - "battle_min_width_px": 35.1, - "battle_max_width_px": 40.7, - "battle_min_height_px": 43.9, - "battle_max_height_px": 44.9, - "status": "border-hits=98" + "width_swing": 94, + "height_swing": 39, + "bottom_swing": 0, + "battle_min_width_px": 23.3, + "battle_max_width_px": 38.3, + "battle_min_height_px": 39.8, + "battle_max_height_px": 46.0, + "status": "ok" } }, { diff --git a/docs/unit-sprite-rework-audit.md b/docs/unit-sprite-rework-audit.md index 0290ad2..d325f2f 100644 --- a/docs/unit-sprite-rework-audit.md +++ b/docs/unit-sprite-rework-audit.md @@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards. ## Review Stage Counts -- approved-baseline: 58 -- queued-rework: 33 +- approved-baseline: 59 +- queued-rework: 32 ## Batch Plan @@ -119,7 +119,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards. | batch3-wei | approved-baseline | `unit-wei-officer-gate` | ok | ok | 176..209 x 288..288 | 176..257 x 262..288 | 28.1..33.4 x 46.0..46.0 | w33 h0 b0 | | batch3-wei | approved-baseline | `unit-wei-officer-iron` | ok | ok | 214..229 x 277..288 | 201..258 x 230..288 | 34.2..36.6 x 44.2..46.0 | w15 h11 b0 | | batch3-wei | approved-baseline | `unit-wei-strategist` | ok | ok | 160..233 x 290..290 | 160..243 x 288..290 | 25.6..37.2 x 46.3..46.3 | w73 h0 b0 | -| batch3-wei | queued-rework | `unit-wei-strategist-black` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 | +| batch3-wei | approved-baseline | `unit-wei-strategist-black` | ok | ok | 146..213 x 270..288 | 146..240 x 249..288 | 23.3..34.0 x 43.1..46.0 | w67 h18 b0 | | batch3-wei | queued-rework | `unit-wei-strategist-blue` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 | | batch3-wei | queued-rework | `unit-wei-yan` | border-hits=32 | border-hits=82 | 194..254 x 279..279 | 194..263 x 275..279 | 31.0..40.6 x 44.6..44.6 | w60 h0 b6 | | batch4-wu | approved-baseline | `unit-wu-archer` | ok | ok | 177..215 x 288..288 | 178..242 x 288..288 | 28.3..34.3 x 46.0..46.0 | w38 h0 b0 | diff --git a/docs/unit-sprite-rework-manifest.json b/docs/unit-sprite-rework-manifest.json index 359a0e8..d3c9129 100644 --- a/docs/unit-sprite-rework-manifest.json +++ b/docs/unit-sprite-rework-manifest.json @@ -63,6 +63,7 @@ "unit-wei-officer-gate", "unit-wei-officer-iron", "unit-wei-strategist", + "unit-wei-strategist-black", "unit-wu-archer", "unit-wu-cavalry", "unit-wu-infantry", diff --git a/docs/unit-sprite-wei-strategist-black-v1-approval-packet.md b/docs/unit-sprite-wei-strategist-black-v1-approval-packet.md new file mode 100644 index 0000000..40e5e05 --- /dev/null +++ b/docs/unit-sprite-wei-strategist-black-v1-approval-packet.md @@ -0,0 +1,36 @@ +# Wei Black Strategist v1 Approval Packet + +- status: approved during continuous production run +- unit: `unit-wei-strategist-black` +- source art: `handpaint-batch3-wei-strategist-black-source-v1.png` +- contact sheet: `handpaint-batch3-wei-strategist-black-v1-contact.png` +- animation GIF: `handpaint-batch3-wei-strategist-black-v1-animation.gif` +- before/after: `handpaint-batch3-wei-strategist-black-v1-before-after.png` +- scale compare: `handpaint-batch3-wei-strategist-black-v1-scale-compare.png` +- battle composite: `handpaint-batch3-wei-strategist-black-v1-battle-composite.png` +- browser check: `handpaint-batch3-wei-strategist-black-v1-debug-preview-battle-check.png` +- current board: `unit-sprite-current-approval-board.png` +- debug URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-strategist-black&v=wei-strategist-black-v1` + +## Visual Decision + +Approved for the continuous batch run. The black robe, tall scholar cap, broad pale fan, and flowing sleeves make the unit read as a strategist at 50px while staying distinct from armored Wei officers and infantry. + +## Technical Checks + +- base status: ok +- action status: ok +- base partial alpha: 0 +- action partial alpha: 0 +- base frame border hits: 0 +- action frame border hits: 0 +- base empty frames: 0 +- action empty frames: 0 +- battle scale from sample gate: 23.3..34.0 x 43.1..46.0 +- local build: passed +- Local browser console errors: `0` +- Local browser 404s: `0` + +## Notes + +The narrow base silhouette is acceptable because the fan and robe outline provide strong class readability. The body remains fully opaque and contained. diff --git a/src/assets/images/units/unit-wei-strategist-black-actions.png b/src/assets/images/units/unit-wei-strategist-black-actions.png index 71c6937..513222c 100644 Binary files a/src/assets/images/units/unit-wei-strategist-black-actions.png and b/src/assets/images/units/unit-wei-strategist-black-actions.png differ diff --git a/src/assets/images/units/unit-wei-strategist-black.png b/src/assets/images/units/unit-wei-strategist-black.png index d87603e..b9b3b06 100644 Binary files a/src/assets/images/units/unit-wei-strategist-black.png and b/src/assets/images/units/unit-wei-strategist-black.png differ