Regenerate softer orchestral bgm

This commit is contained in:
2026-06-22 01:38:26 +09:00
parent e9dc21cb4b
commit b996f780f2
8 changed files with 285 additions and 123 deletions

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@@ -15,7 +15,7 @@ Build a small complete tactical RPG loop:
- Vite, TypeScript, and Phaser project foundation
- Cinematic title scene with an original Taoyuan Oath background, subtle motion, menu UI, and first-input audio
- Cinematic prologue pages with high-resolution story backgrounds, character portraits, non-black scene transitions, and scenario data
- File-based original orchestral BGM loops for title, prologue, oath, militia, and battle-prep scenes
- File-based original soft stereo orchestral BGM loops for title, prologue, oath, militia, and battle-prep scenes
- First battle scene with a high-resolution battlefield background, large 12x12 tactical grid, high-detail pixel-style unit sprites, movement range preview, click-to-move unit movement, cursor-adjacent post-move command popup, right-click move cancel, and grayscale acted-unit feedback
- Flow verification script from title to first battle