Tune first battle pacing and events

This commit is contained in:
2026-06-22 19:42:15 +09:00
parent 0b7047e8bf
commit b2a4a576c5
2 changed files with 105 additions and 29 deletions

View File

@@ -282,8 +282,8 @@ export const firstBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 1,
exp: 6,
hp: 20,
maxHp: 20,
hp: 19,
maxHp: 19,
attack: 6,
move: 3,
stats: { might: 49, intelligence: 34, leadership: 38, agility: 45, luck: 40 },
@@ -292,8 +292,8 @@ export const firstBattleUnits: UnitData[] = [
armor: { itemId: 'rebel-vest', level: 1, exp: 4 },
accessory: { itemId: 'yellow-scarf-charm', level: 1, exp: 0 }
},
x: 10,
y: 12
x: 6,
y: 13
},
{
id: 'rebel-b',
@@ -313,7 +313,7 @@ export const firstBattleUnits: UnitData[] = [
armor: { itemId: 'rebel-vest', level: 1, exp: 5 },
accessory: { itemId: 'yellow-scarf-charm', level: 1, exp: 0 }
},
x: 12,
x: 8,
y: 12
},
{
@@ -334,7 +334,7 @@ export const firstBattleUnits: UnitData[] = [
armor: { itemId: 'cloth-armor', level: 1, exp: 6 },
accessory: { itemId: 'wind-quiver', level: 1, exp: 0 }
},
x: 13,
x: 10,
y: 11
},
{
@@ -345,8 +345,8 @@ export const firstBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 1,
exp: 8,
hp: 21,
maxHp: 21,
hp: 20,
maxHp: 20,
attack: 6,
move: 3,
stats: { might: 51, intelligence: 31, leadership: 39, agility: 44, luck: 39 },
@@ -355,8 +355,8 @@ export const firstBattleUnits: UnitData[] = [
armor: { itemId: 'rebel-vest', level: 1, exp: 5 },
accessory: { itemId: 'yellow-scarf-charm', level: 1, exp: 0 }
},
x: 6,
y: 8
x: 7,
y: 9
},
{
id: 'rebel-e',
@@ -376,7 +376,7 @@ export const firstBattleUnits: UnitData[] = [
armor: { itemId: 'rebel-vest', level: 1, exp: 5 },
accessory: { itemId: 'yellow-scarf-charm', level: 1, exp: 0 }
},
x: 5,
x: 10,
y: 9
},
{
@@ -387,8 +387,8 @@ export const firstBattleUnits: UnitData[] = [
classKey: 'cavalry',
level: 2,
exp: 14,
hp: 24,
maxHp: 24,
hp: 23,
maxHp: 23,
attack: 8,
move: 5,
stats: { might: 58, intelligence: 34, leadership: 45, agility: 62, luck: 42 },
@@ -397,8 +397,8 @@ export const firstBattleUnits: UnitData[] = [
armor: { itemId: 'rebel-vest', level: 1, exp: 6 },
accessory: { itemId: 'grain-pouch', level: 1, exp: 0 }
},
x: 9,
y: 9
x: 12,
y: 10
},
{
id: 'rebel-archer-b',
@@ -429,8 +429,8 @@ export const firstBattleUnits: UnitData[] = [
classKey: 'cavalry',
level: 2,
exp: 16,
hp: 25,
maxHp: 25,
hp: 24,
maxHp: 24,
attack: 8,
move: 5,
stats: { might: 60, intelligence: 35, leadership: 48, agility: 63, luck: 45 },
@@ -439,7 +439,7 @@ export const firstBattleUnits: UnitData[] = [
armor: { itemId: 'rebel-vest', level: 1, exp: 7 },
accessory: { itemId: 'grain-pouch', level: 1, exp: 0 }
},
x: 14,
x: 13,
y: 7
},
{
@@ -450,8 +450,8 @@ export const firstBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 2,
exp: 10,
hp: 23,
maxHp: 23,
hp: 22,
maxHp: 22,
attack: 7,
move: 3,
stats: { might: 54, intelligence: 35, leadership: 43, agility: 47, luck: 42 },
@@ -492,9 +492,9 @@ export const firstBattleUnits: UnitData[] = [
classKey: 'rebelLeader',
level: 2,
exp: 18,
hp: 30,
maxHp: 30,
attack: 9,
hp: 32,
maxHp: 32,
attack: 10,
move: 3,
stats: { might: 64, intelligence: 46, leadership: 61, agility: 52, luck: 50 },
equipment: {