Add Chengdu surrender chapter

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2026-06-23 12:38:53 +09:00
parent 9ac621da76
commit aca7d6568a
11 changed files with 879 additions and 38 deletions

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@@ -54,16 +54,17 @@ Build a small complete tactical RPG loop that can grow into a longer Romance of
- Thirtieth battle Luofeng Slope ambush route, using Wu Yi's first sortie choice and Pang Tong survival pressure across a 60x42 ambush battlefield
- Thirty-first battle Luo Castle main-gate route, turning the siege into a 62x44 castle assault with Zhang Ren's final defense and Yan Yan recruitment after the gate opens
- Thirty-second battle Mianzhu Gate pressure route, using Yan Yan's first sortie choice across a 64x46 Chengdu approach battlefield and recruiting Li Yan after the defense line yields
- Thirty-third battle Chengdu surrender route, using Li Yan's first sortie choice across a 66x48 Chengdu outer-wall battlefield and recruiting Huang Quan after Yi Province yields
- Camp progress timeline tab that summarizes Liu Bei's long campaign arc, completed battles, current chapter, latest battle, and next major chapter
- Tactical sortie preparation panel with battle-specific sortie limits, recommended officers with reasons, class role, named equipment, core stats, bond partner, next-map terrain suitability, deployment preview, formation roles, active bond count, recruited-officer count, reserve roster summary, and readiness advice for each deployable officer
- Officer collection support in camp, including full roster status, selected/reserve/recommended markers, and post-battle reserve training growth for benched officers
- Treasure equipment effects wired into battle previews and resolution, including named weapon damage bonuses, defensive treasure mitigation, support recovery bonuses, turn-start charm recovery, and equipment-specific growth bonuses
- Flow verification script from title through the thirty-second battle victory, recruit sortie selection, Liu Biao visit rewards, Zhuge Liang recruitment, Bowang/Changban/Jiangdong/Red Cliffs/Jing Province/Guiyang/Wuling/Changsha/Yi Province/Fu Pass/Luo Castle/Luofeng/Luo main gate/Mianzhu camp states, campaign timeline state, and camp save state
- Flow verification script from title through the thirty-third battle victory, recruit sortie selection, Liu Biao visit rewards, Zhuge Liang recruitment, Bowang/Changban/Jiangdong/Red Cliffs/Jing Province/Guiyang/Wuling/Changsha/Yi Province/Fu Pass/Luo Castle/Luofeng/Luo main gate/Mianzhu/Chengdu camp states, campaign timeline state, and camp save state
## Next Steps
1. Continue the Yi Province arc into the final Chengdu surrender and Shu-Han foundation setup, using Yan Yan and Li Yan's local legitimacy plus Pang Tong/Fa Zheng/Wu Yi planning pressure
2. Add more recruitable officers as the campaign moves deeper through Yi Province and toward Shu Han
1. Open the Shu-Han foundation setup after Yi Province, turning the new Chengdu camp into policy, title, and northward Hanzhong preparation choices
2. Add more recruitable officers as the campaign moves from Yi Province stabilization toward Hanzhong and Shu Han
3. Expand reserve training into explicit drill choices, class practice, and bond-focused camp assignments
4. Add a dedicated treasure/equipment management view so players can compare special effects and growth
5. Keep expanding scenarios through the long campaign instead of treating the current slice as an ending