feat: align campaign audiovisual story flow
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@@ -171,6 +171,7 @@ import {
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campaignVictoryRewardPresentation,
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campaignSortiePresetIds,
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campaignReserveTrainingFocusDefinitions,
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completeCampaignAftermath,
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defaultCampaignReserveTrainingFocusId,
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dismissCampaignVictoryRewardNotice,
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ensureCampaignRosterUnits,
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@@ -825,6 +826,7 @@ type CampSceneData = {
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openSortieImprovement?: boolean;
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retryBattleId?: BattleScenarioId;
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skipIntroStory?: boolean;
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completedAftermathBattleId?: BattleScenarioId;
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};
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const campSupplies: CampSupplyDefinition[] = [
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@@ -11398,6 +11400,9 @@ export class CampScene extends Phaser.Scene {
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init(data?: CampSceneData) {
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this.ownedCampTextureKeys.clear();
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if (data?.completedAftermathBattleId) {
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completeCampaignAftermath(data.completedAftermathBattleId);
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}
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this.openSortiePrepOnCreate = Boolean(data?.openSortiePrep);
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this.openSortieImprovementOnCreate = Boolean(data?.openSortieImprovement);
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this.retrySortieBattleId = data?.retryBattleId;
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@@ -19858,14 +19863,18 @@ export class CampScene extends Phaser.Scene {
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}
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this.startCampNavigationWithCampaignStep(flow.campaignStep, 'StoryScene', {
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pages: flow.pages,
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nextScene: flow.campaignStep === 'ending-complete' ? 'EndingScene' : 'CampScene'
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nextScene: flow.campaignStep === 'ending-complete' ? 'EndingScene' : 'CampScene',
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presentationBattleId: flow.afterBattleId,
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presentationStage: flow.campaignStep === 'ending-complete' ? 'aftermath' : 'story'
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});
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return;
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}
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if (flow.pages.length > 0) {
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this.startCampNavigation('StoryScene', {
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pages: flow.pages,
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nextScene: 'CampScene'
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nextScene: 'CampScene',
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presentationBattleId: flow.afterBattleId,
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presentationStage: 'story'
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});
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return;
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}
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@@ -19905,6 +19914,8 @@ export class CampScene extends Phaser.Scene {
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this.startCampNavigationWithCampaignStep(flow.campaignStep, 'StoryScene', {
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pages: flow.pages,
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nextScene: 'BattleScene',
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presentationBattleId: flow.nextBattleId,
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presentationStage: 'story',
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nextSceneData: {
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battleId: flow.nextBattleId,
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selectedSortieUnitIds,
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