QA and tune Hanzhong campaign battles
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@@ -2100,7 +2100,7 @@ export const thirtyFirstBattleScenario: BattleScenarioDefinition = {
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bonds: thirtyFirstBattleBonds,
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mapTextureKey: 'battle-map-thirty-first',
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leaderUnitId: 'luo-main-leader-zhang-ren',
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quickVictoryTurnLimit: 42,
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quickVictoryTurnLimit: 48,
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baseVictoryGold: 4720,
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objectives: [
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{
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@@ -2134,9 +2134,9 @@ export const thirtyFirstBattleScenario: BattleScenarioDefinition = {
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{
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id: 'quick',
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kind: 'quick-victory',
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label: '42턴 이내 승리',
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label: '48턴 이내 승리',
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rewardGold: 1120,
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maxTurn: 42
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maxTurn: 48
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}
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],
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defeatConditions: [
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@@ -2163,7 +2163,7 @@ export const thirtySecondBattleScenario: BattleScenarioDefinition = {
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bonds: thirtySecondBattleBonds,
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mapTextureKey: 'battle-map-thirty-second',
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leaderUnitId: 'chengdu-leader-li-yan',
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quickVictoryTurnLimit: 45,
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quickVictoryTurnLimit: 50,
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baseVictoryGold: 5040,
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objectives: [
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{
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@@ -2197,9 +2197,9 @@ export const thirtySecondBattleScenario: BattleScenarioDefinition = {
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{
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id: 'quick',
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kind: 'quick-victory',
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label: '45턴 이내 승리',
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label: '50턴 이내 승리',
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rewardGold: 1180,
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maxTurn: 45
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maxTurn: 50
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}
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],
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defeatConditions: [
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@@ -2415,7 +2415,7 @@ export const thirtySixthBattleScenario: BattleScenarioDefinition = {
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bonds: thirtySixthBattleBonds,
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mapTextureKey: 'battle-map-thirty-sixth',
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leaderUnitId: 'dingjun-leader-xiahou-yuan',
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quickVictoryTurnLimit: 54,
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quickVictoryTurnLimit: 70,
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baseVictoryGold: 6240,
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objectives: [
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{
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@@ -2449,9 +2449,9 @@ export const thirtySixthBattleScenario: BattleScenarioDefinition = {
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{
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id: 'quick',
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kind: 'quick-victory',
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label: '54턴 이내 승리',
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label: '70턴 이내 승리',
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rewardGold: 1440,
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maxTurn: 54
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maxTurn: 70
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}
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],
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defeatConditions: [
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