Replace battle maps 45 and 46 with hand-painted assets
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@@ -2,7 +2,7 @@
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## Scope
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The first forty-four campaign battles now use the same hand-painted tactical map pipeline. The renderer still reads the original scenario tile coordinates and battle logic; only the map texture asset changes from flat/vector map art to low-contrast raster terrain.
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The first forty-six campaign battles now use the same hand-painted tactical map pipeline. The renderer still reads the original scenario tile coordinates and battle logic; only the map texture asset changes from flat/vector map art to low-contrast raster terrain.
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## Art Direction
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@@ -16,6 +16,7 @@ The first forty-four campaign battles now use the same hand-painted tactical map
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- Battles 1-25 keep the original 224px hand-painted tile target.
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- Large maps starting at battle 26 use a 192px tile target through `LARGE_MAP_TILE_SIZE` in the generator.
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- Very large maps can use a 176px tile target through `VERY_LARGE_MAP_TILE_SIZE` when WebP encoding or browser memory pressure becomes the limiting factor.
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- Ultra large maps can use a 160px tile target through `ULTRA_LARGE_MAP_TILE_SIZE` when 176px output exceeds WebP encoder limits.
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- Re-evaluate the tile target before a generated map's longest edge approaches roughly 16,384px at 192px per tile.
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- Use `--tile-size` only for controlled comparisons; commit the selected production size in the map config.
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@@ -69,6 +70,8 @@ python scripts/generate-handpaint-map-sample.py --map forty-first --webp-quality
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python scripts/generate-handpaint-map-sample.py --map forty-second --webp-quality 90
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python scripts/generate-handpaint-map-sample.py --map forty-third --webp-quality 90
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python scripts/generate-handpaint-map-sample.py --map forty-fourth --webp-quality 90
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python scripts/generate-handpaint-map-sample.py --map forty-fifth --webp-quality 90
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python scripts/generate-handpaint-map-sample.py --map forty-sixth --webp-quality 90
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```
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Comparison example:
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@@ -123,6 +126,8 @@ python scripts/generate-handpaint-map-sample.py --map thirtieth --tile-size 192
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- `src/assets/images/battle/forty-second-battle-map.webp`
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- `src/assets/images/battle/forty-third-battle-map.webp`
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- `src/assets/images/battle/forty-fourth-battle-map.webp`
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- `src/assets/images/battle/forty-fifth-battle-map.webp`
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- `src/assets/images/battle/forty-sixth-battle-map.webp`
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## QA Outputs
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@@ -212,5 +217,9 @@ python scripts/generate-handpaint-map-sample.py --map thirtieth --tile-size 192
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- `docs/forty-third-battle-map-handpaint-preview.png`
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- `docs/forty-fourth-battle-map-handpaint-before-after.png`
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- `docs/forty-fourth-battle-map-handpaint-preview.png`
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- `docs/forty-fifth-battle-map-handpaint-before-after.png`
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- `docs/forty-fifth-battle-map-handpaint-preview.png`
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- `docs/forty-sixth-battle-map-handpaint-before-after.png`
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- `docs/forty-sixth-battle-map-handpaint-preview.png`
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Browser screenshots are saved per verification run after build/deploy.
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docs/forty-fifth-battle-map-handpaint-before-after.png
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docs/forty-fifth-battle-map-handpaint-before-after.png
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docs/forty-fifth-battle-map-handpaint-preview.png
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docs/forty-fifth-battle-map-handpaint-preview.png
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docs/forty-sixth-battle-map-handpaint-before-after.png
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docs/forty-sixth-battle-map-handpaint-before-after.png
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After Width: | Height: | Size: 2.6 MiB |
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docs/forty-sixth-battle-map-handpaint-preview.png
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docs/forty-sixth-battle-map-handpaint-preview.png
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After Width: | Height: | Size: 2.3 MiB |
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