Expand high resolution battle UI icons
This commit is contained in:
@@ -14,6 +14,7 @@ export const battleUiIconFrames = {
|
||||
defense: 5,
|
||||
move: 6,
|
||||
mastery: 7,
|
||||
luck: 7,
|
||||
sword: 8,
|
||||
spear: 9,
|
||||
axe: 10,
|
||||
@@ -31,7 +32,9 @@ export const battleUiIconFrames = {
|
||||
heal: 22,
|
||||
focus: 23,
|
||||
fire: 24,
|
||||
shout: 25
|
||||
shout: 25,
|
||||
confusion: 25,
|
||||
failure: 26
|
||||
} as const;
|
||||
|
||||
export type BattleUiIconKey = keyof typeof battleUiIconFrames;
|
||||
|
||||
@@ -4739,8 +4739,8 @@ export class BattleScene extends Phaser.Scene {
|
||||
}
|
||||
if (id.includes('roar') || id.includes('shout')) {
|
||||
return {
|
||||
icon: 'shout' as BattleUiIconKey,
|
||||
powerIcon: 'shout' as BattleUiIconKey,
|
||||
icon: 'confusion' as BattleUiIconKey,
|
||||
powerIcon: 'confusion' as BattleUiIconKey,
|
||||
accent: 0xc96b4a,
|
||||
effectLabel: '위압',
|
||||
powerLabel: `위압 ${usable.power}`
|
||||
@@ -14193,7 +14193,7 @@ export class BattleScene extends Phaser.Scene {
|
||||
case 'agility':
|
||||
return 'move';
|
||||
case 'luck':
|
||||
return 'mastery';
|
||||
return 'luck';
|
||||
default:
|
||||
return 'might';
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user