Add Wuzhang finale and lazy unit loading
This commit is contained in:
@@ -21,6 +21,7 @@ import {
|
||||
sixtyThirdBattleScenario,
|
||||
sixtyFourthBattleScenario,
|
||||
sixtyFifthBattleScenario,
|
||||
sixtySixthBattleScenario,
|
||||
fortiethBattleScenario,
|
||||
fortyFirstBattleScenario,
|
||||
fortySecondBattleScenario,
|
||||
@@ -435,6 +436,7 @@ export class TitleScene extends Phaser.Scene {
|
||||
campaign.step === 'sixty-third-camp' ||
|
||||
campaign.step === 'sixty-fourth-camp' ||
|
||||
campaign.step === 'sixty-fifth-camp' ||
|
||||
campaign.step === 'sixty-sixth-camp' ||
|
||||
campaign.step === 'hanzhong-king-camp' ||
|
||||
campaign.step === 'shu-han-foundation-camp' ||
|
||||
campaign.step === 'baidi-entrustment-camp' ||
|
||||
@@ -769,6 +771,11 @@ export class TitleScene extends Phaser.Scene {
|
||||
return;
|
||||
}
|
||||
|
||||
if (campaign.step === 'sixty-sixth-battle') {
|
||||
this.scene.start('BattleScene', { battleId: sixtySixthBattleScenario.id });
|
||||
return;
|
||||
}
|
||||
|
||||
if (campaign.step === 'first-victory-story') {
|
||||
this.scene.start('StoryScene', { pages: firstBattleVictoryPages, nextScene: 'TitleScene' });
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user