Add battle-specific camp conversations
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@@ -22,12 +22,13 @@ Build a small complete tactical RPG loop that can grow into a longer Romance of
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- Third battle expansion path toward Guangzong with a new battlefield, story bridge, campaign step persistence, and title continue support
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- Fourth battle Guangzong main camp confrontation with Zhang Jue, expanded enemy formation, campaign persistence, and anti-Dong Zhuo setup
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- Fifth battle Sishui Gate vanguard path starting the anti-Dong Zhuo chapter, with campaign persistence and title continue support
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- Battle-specific camp conversations with selectable bond-growth choices from the first camp through the Gongsun Zan camp
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- Flow verification script from title through the fifth battle victory and camp save state
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## Next Steps
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1. Build the Gongsun Zan camp chapter after the Sishui Gate vanguard battle
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2. Broaden camp events so bonds, supplies, and equipment choices matter between battles
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2. Add the next Gongsun Zan-era battle and the story bridge toward Xu Province
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3. Apply treasure equipment effects to damage, defense, recovery, and command rules
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4. Add more distinctive victory/defeat branches and optional objectives
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5. Keep expanding scenarios through the long campaign instead of treating the current slice as an ending
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