Add campaign progress timeline
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@@ -294,7 +294,7 @@ try {
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});
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campScene.render();
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});
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await page.mouse.click(956, 38);
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await page.mouse.click(888, 38);
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await page.waitForTimeout(160);
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await page.screenshot({ path: 'dist/verification-camp-supplies.png', fullPage: true });
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await page.mouse.click(1120, 245);
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@@ -321,7 +321,7 @@ try {
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throw new Error(`Expected merchant purchase to add bean and spend gold: ${JSON.stringify({ goldBeforeMerchant, campStateAfterMerchant })}`);
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}
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await page.mouse.click(784, 38);
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await page.mouse.click(732, 38);
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await page.waitForTimeout(120);
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await page.mouse.click(974, 482);
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await page.waitForTimeout(260);
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@@ -1613,7 +1613,7 @@ try {
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throw new Error(`Expected sixteenth camp to expose Liu Biao refuge dialogue/visit sets and preserve Zhao Yun in roster: ${JSON.stringify(sixteenthCampState)}`);
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}
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await page.mouse.click(870, 38);
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await page.mouse.click(810, 38);
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await page.waitForTimeout(160);
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const sixteenthVisitTabState = await page.evaluate(() => window.__HEROS_DEBUG__?.camp());
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if (
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@@ -1730,6 +1730,20 @@ try {
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}
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await page.screenshot({ path: 'dist/verification-zhuge-recruit-camp.png', fullPage: true });
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await page.mouse.click(966, 38);
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await page.waitForTimeout(180);
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const progressTabState = await page.evaluate(() => window.__HEROS_DEBUG__?.camp());
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if (
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progressTabState?.activeTab !== 'progress' ||
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progressTabState.campaignProgress?.completedKnown !== progressTabState.campaignProgress?.totalKnown ||
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progressTabState.campaignProgress?.activeChapter?.title !== '적벽대전' ||
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progressTabState.campaignProgress?.latestBattleTitle !== '융중 방문로' ||
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progressTabState.campaignProgress?.nextBattleTitle !== '준비 중'
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) {
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throw new Error(`Expected progress tab to summarize completed known campaign and point toward Red Cliffs: ${JSON.stringify(progressTabState?.campaignProgress)}`);
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}
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await page.screenshot({ path: 'dist/verification-campaign-progress.png', fullPage: true });
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await page.evaluate(() => window.__HEROS_GAME__?.scene.start('TitleScene'));
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await page.waitForFunction(() => {
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const activeScenes = window.__HEROS_DEBUG__?.activeScenes() ?? [];
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