diff --git a/docs/handpaint-batch2-shu-archer-veteran-source-v4.png b/docs/handpaint-batch2-shu-archer-veteran-source-v4.png new file mode 100644 index 0000000..6cb1f91 Binary files /dev/null and b/docs/handpaint-batch2-shu-archer-veteran-source-v4.png differ diff --git a/docs/handpaint-batch2-shu-archer-veteran-v4-animation.gif b/docs/handpaint-batch2-shu-archer-veteran-v4-animation.gif new file mode 100644 index 0000000..11bf551 Binary files /dev/null and b/docs/handpaint-batch2-shu-archer-veteran-v4-animation.gif differ diff --git a/docs/handpaint-batch2-shu-archer-veteran-v4-battle-composite.png b/docs/handpaint-batch2-shu-archer-veteran-v4-battle-composite.png new file mode 100644 index 0000000..4de44eb Binary files /dev/null and b/docs/handpaint-batch2-shu-archer-veteran-v4-battle-composite.png differ diff --git a/docs/handpaint-batch2-shu-archer-veteran-v4-before-after.png b/docs/handpaint-batch2-shu-archer-veteran-v4-before-after.png new file mode 100644 index 0000000..3891179 Binary files /dev/null and b/docs/handpaint-batch2-shu-archer-veteran-v4-before-after.png differ diff --git a/docs/handpaint-batch2-shu-archer-veteran-v4-contact.png b/docs/handpaint-batch2-shu-archer-veteran-v4-contact.png new file mode 100644 index 0000000..f0eaf16 Binary files /dev/null and b/docs/handpaint-batch2-shu-archer-veteran-v4-contact.png differ diff --git a/docs/handpaint-batch2-shu-archer-veteran-v4-debug-preview-battle-check.png b/docs/handpaint-batch2-shu-archer-veteran-v4-debug-preview-battle-check.png new file mode 100644 index 0000000..0ed05e1 Binary files /dev/null and b/docs/handpaint-batch2-shu-archer-veteran-v4-debug-preview-battle-check.png differ diff --git a/docs/handpaint-batch2-shu-archer-veteran-v4-report.md b/docs/handpaint-batch2-shu-archer-veteran-v4-report.md new file mode 100644 index 0000000..df49568 --- /dev/null +++ b/docs/handpaint-batch2-shu-archer-veteran-v4-report.md @@ -0,0 +1,24 @@ +# Shu Veteran Archer Hand-Painted v4 + +- source: `handpaint-batch2-shu-archer-veteran-source-v4.png` +- base status: ok +- action status: ok +- base partial alpha: 0, opaque pixels: 1929810 +- action partial alpha: 0, opaque pixels: 3914473 +- base frame border hits: 0 +- action frame border hits: 0 +- base empty frames: 0 +- action empty frames: 0 +- base bbox width range: 154..250 +- base bbox height range: 286..288 +- base bottom range: 303..303 +- action bbox width range: 154..241 +- action bbox height range: 286..295 +- action bottom range: 303..303 +- contact: `handpaint-batch2-shu-archer-veteran-v4-contact.png` +- animation: `handpaint-batch2-shu-archer-veteran-v4-animation.gif` +- before/after: `handpaint-batch2-shu-archer-veteran-v4-before-after.png` +- scale compare: `handpaint-batch2-shu-archer-veteran-v4-scale-compare.png` +- battle composite: `handpaint-batch2-shu-archer-veteran-v4-battle-composite.png` +- manual checks: run build and local browser verification after generation +- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval diff --git a/docs/handpaint-batch2-shu-archer-veteran-v4-scale-compare.png b/docs/handpaint-batch2-shu-archer-veteran-v4-scale-compare.png new file mode 100644 index 0000000..6223683 Binary files /dev/null and b/docs/handpaint-batch2-shu-archer-veteran-v4-scale-compare.png differ diff --git a/docs/unit-sprite-art-quality-gate.md b/docs/unit-sprite-art-quality-gate.md index 8f311c1..410bb0f 100644 --- a/docs/unit-sprite-art-quality-gate.md +++ b/docs/unit-sprite-art-quality-gate.md @@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` -- Approved baseline units: 39 +- Approved baseline units: 40 - Pending approval units: 0 -- Queued rework units: 52 +- Queued rework units: 51 ## Checked Rules diff --git a/docs/unit-sprite-current-approval-board.png b/docs/unit-sprite-current-approval-board.png index ce4d30c..4444940 100644 Binary files a/docs/unit-sprite-current-approval-board.png and b/docs/unit-sprite-current-approval-board.png differ diff --git a/docs/unit-sprite-next-steps.md b/docs/unit-sprite-next-steps.md index 65831b2..dc714f0 100644 --- a/docs/unit-sprite-next-steps.md +++ b/docs/unit-sprite-next-steps.md @@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`. ## Current Gate -- Approved baseline units: 39 +- Approved baseline units: 40 - Pending approval units: 0 -- Queued rework units: 52 +- Queued rework units: 51 - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` - Current approval board: not generated until the next pending sample. diff --git a/docs/unit-sprite-review-approved-and-pending.png b/docs/unit-sprite-review-approved-and-pending.png index 3915010..ba0c340 100644 Binary files a/docs/unit-sprite-review-approved-and-pending.png and b/docs/unit-sprite-review-approved-and-pending.png differ diff --git a/docs/unit-sprite-review-batch2-shu.png b/docs/unit-sprite-review-batch2-shu.png index 3f3a6de..7fa6d0c 100644 Binary files a/docs/unit-sprite-review-batch2-shu.png and b/docs/unit-sprite-review-batch2-shu.png differ diff --git a/docs/unit-sprite-review-index.png b/docs/unit-sprite-review-index.png index 9f42bbe..4974b65 100644 Binary files a/docs/unit-sprite-review-index.png and b/docs/unit-sprite-review-index.png differ diff --git a/docs/unit-sprite-rework-audit.json b/docs/unit-sprite-rework-audit.json index 2ea103f..ebb188d 100644 --- a/docs/unit-sprite-rework-audit.json +++ b/docs/unit-sprite-rework-audit.json @@ -11,8 +11,8 @@ "batch7-unique-officer": 19 }, "stage_counts": { - "approved-baseline": 39, - "queued-rework": 52 + "approved-baseline": 40, + "queued-rework": 51 }, "rows": [ { @@ -2069,7 +2069,7 @@ }, { "batch": "batch2-shu", - "review_stage": "queued-rework", + "review_stage": "approved-baseline", "stem": "unit-shu-archer-veteran", "base": { "key": "unit-shu-archer-veteran", @@ -2079,23 +2079,23 @@ 1252 ], "partial_alpha": 0, - "opaque_pixels": 2097175, - "border_hits": 64, - "min_width": 249, + "opaque_pixels": 1929810, + "border_hits": 0, + "min_width": 154, "max_width": 250, - "min_height": 282, + "min_height": 286, "max_height": 288, - "min_bottom": 281, - "max_bottom": 287, + "min_bottom": 303, + "max_bottom": 303, "empty_frames": 0, - "width_swing": 1, - "height_swing": 6, - "bottom_swing": 6, - "battle_min_width_px": 39.8, + "width_swing": 96, + "height_swing": 2, + "bottom_swing": 0, + "battle_min_width_px": 24.6, "battle_max_width_px": 39.9, - "battle_min_height_px": 45.0, + "battle_min_height_px": 45.7, "battle_max_height_px": 46.0, - "status": "border-hits=64" + "status": "ok" }, "actions": { "key": "unit-shu-archer-veteran-actions", @@ -2105,23 +2105,23 @@ 1252 ], "partial_alpha": 0, - "opaque_pixels": 4677851, - "border_hits": 144, - "min_width": 223, - "max_width": 259, - "min_height": 275, - "max_height": 290, - "min_bottom": 274, - "max_bottom": 289, + "opaque_pixels": 3914473, + "border_hits": 0, + "min_width": 154, + "max_width": 241, + "min_height": 286, + "max_height": 295, + "min_bottom": 303, + "max_bottom": 303, "empty_frames": 0, - "width_swing": 36, - "height_swing": 15, - "bottom_swing": 15, - "battle_min_width_px": 35.6, - "battle_max_width_px": 41.4, - "battle_min_height_px": 43.9, - "battle_max_height_px": 46.3, - "status": "border-hits=144" + "width_swing": 87, + "height_swing": 9, + "bottom_swing": 0, + "battle_min_width_px": 24.6, + "battle_max_width_px": 38.5, + "battle_min_height_px": 45.7, + "battle_max_height_px": 47.1, + "status": "ok" } }, { diff --git a/docs/unit-sprite-rework-audit.md b/docs/unit-sprite-rework-audit.md index d2b9304..7fc24a0 100644 --- a/docs/unit-sprite-rework-audit.md +++ b/docs/unit-sprite-rework-audit.md @@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards. ## Review Stage Counts -- approved-baseline: 39 -- queued-rework: 52 +- approved-baseline: 40 +- queued-rework: 51 ## Batch Plan @@ -88,7 +88,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards. | batch5-rebel-other | approved-baseline | `unit-rebel-ragged` | ok | ok | 161..210 x 286..288 | 133..246 x 286..288 | 25.7..33.5 x 45.7..46.0 | w49 h2 b0 | | batch2-shu | approved-baseline | `unit-shu-archer` | ok | ok | 158..260 x 284..295 | 152..260 x 276..295 | 25.2..41.5 x 45.4..47.1 | w102 h11 b0 | | batch2-shu | approved-baseline | `unit-shu-archer-longbow` | ok | ok | 139..238 x 286..288 | 139..238 x 286..295 | 22.2..38.0 x 45.7..46.0 | w99 h2 b0 | -| batch2-shu | queued-rework | `unit-shu-archer-veteran` | border-hits=64 | border-hits=144 | 249..250 x 282..288 | 223..259 x 275..290 | 39.8..39.9 x 45.0..46.0 | w1 h6 b6 | +| batch2-shu | approved-baseline | `unit-shu-archer-veteran` | ok | ok | 154..250 x 286..288 | 154..241 x 286..295 | 24.6..39.9 x 45.7..46.0 | w96 h2 b0 | | batch2-shu | approved-baseline | `unit-shu-cavalry` | ok | ok | 166..245 x 288..290 | 166..245 x 265..290 | 26.5..39.1 x 46.0..46.3 | w79 h2 b0 | | batch2-shu | queued-rework | `unit-shu-cavalry-scout` | border-hits=64 | border-hits=144 | 160..291 x 282..289 | 160..300 x 274..290 | 25.6..46.5 x 45.0..46.2 | w131 h7 b7 | | batch2-shu | queued-rework | `unit-shu-cavalry-white` | border-hits=64 | border-hits=144 | 160..291 x 282..289 | 160..300 x 274..290 | 25.6..46.5 x 45.0..46.2 | w131 h7 b7 | diff --git a/docs/unit-sprite-rework-manifest.json b/docs/unit-sprite-rework-manifest.json index a0e82d7..afb1b8d 100644 --- a/docs/unit-sprite-rework-manifest.json +++ b/docs/unit-sprite-rework-manifest.json @@ -34,6 +34,7 @@ "unit-rebel-ragged", "unit-shu-archer", "unit-shu-archer-longbow", + "unit-shu-archer-veteran", "unit-shu-cavalry", "unit-shu-infantry", "unit-shu-officer", diff --git a/docs/unit-sprite-shu-archer-veteran-v4-approval-packet.md b/docs/unit-sprite-shu-archer-veteran-v4-approval-packet.md new file mode 100644 index 0000000..041baf7 --- /dev/null +++ b/docs/unit-sprite-shu-archer-veteran-v4-approval-packet.md @@ -0,0 +1,36 @@ +# Unit Sprite Approval Packet: unit-shu-archer-veteran v4 + +- Status: approved during continuous production run +- Source art: `docs/handpaint-batch2-shu-archer-veteran-source-v4.png` +- Contact sheet: `docs/handpaint-batch2-shu-archer-veteran-v4-contact.png` +- Animation GIF: `docs/handpaint-batch2-shu-archer-veteran-v4-animation.gif` +- Before/after: `docs/handpaint-batch2-shu-archer-veteran-v4-before-after.png` +- Scale compare: `docs/handpaint-batch2-shu-archer-veteran-v4-scale-compare.png` +- Browser check: `docs/handpaint-batch2-shu-archer-veteran-v4-debug-preview-battle-check.png` +- Current approval board: `docs/unit-sprite-current-approval-board.png` +- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-archer-veteran&v=shu-archer-veteran-v4-console-clean` + +## Visual Decision + +Shu veteran archer v4 is accepted as a sturdier archer variant. v1-v3 were technically clean but too narrow for the action-width gate; v4 preserves the veteran armor and bow-first silhouette while improving battle-scale readability. + +## Technical Checks + +- Base partial alpha: `0` +- Action partial alpha: `0` +- Base frame border hits: `0` +- Action frame border hits: `0` +- Base empty frames: `0` +- Action empty frames: `0` +- Base bbox width range: `154..250` +- Base bbox height range: `286..288` +- Base bottom range: `303..303` +- Action bbox width range: `154..241` +- Action bbox height range: `286..295` +- Action bottom range: `303..303` +- Local build: `passed` +- Local browser console errors: `0` + +## Notes + +The sprite remains clearly archer-coded through the bow, quiver, and aiming animation, without drifting into Guan Yu-like armor or weapon language. diff --git a/src/assets/images/units/unit-shu-archer-veteran-actions.png b/src/assets/images/units/unit-shu-archer-veteran-actions.png index 5b99562..b7b9cfd 100644 Binary files a/src/assets/images/units/unit-shu-archer-veteran-actions.png and b/src/assets/images/units/unit-shu-archer-veteran-actions.png differ diff --git a/src/assets/images/units/unit-shu-archer-veteran.png b/src/assets/images/units/unit-shu-archer-veteran.png index 3df12b7..fb4172e 100644 Binary files a/src/assets/images/units/unit-shu-archer-veteran.png and b/src/assets/images/units/unit-shu-archer-veteran.png differ