Add Xuzhou rescue sortie flow

This commit is contained in:
2026-06-23 00:45:22 +09:00
parent 84a5606a73
commit 87b200d772
11 changed files with 929 additions and 43 deletions

View File

@@ -1,7 +1,7 @@
import Phaser from 'phaser';
import { soundDirector } from '../audio/SoundDirector';
import { firstBattleVictoryPages } from '../data/scenario';
import { fifthBattleScenario, fourthBattleScenario, secondBattleScenario, sixthBattleScenario, thirdBattleScenario } from '../data/battles';
import { fifthBattleScenario, fourthBattleScenario, secondBattleScenario, seventhBattleScenario, sixthBattleScenario, thirdBattleScenario } from '../data/battles';
import { hasCampaignSave, loadCampaignState, startNewCampaign } from '../state/campaignState';
import { palette } from '../ui/palette';
@@ -305,7 +305,8 @@ export class TitleScene extends Phaser.Scene {
campaign.step === 'third-camp' ||
campaign.step === 'fourth-camp' ||
campaign.step === 'fifth-camp' ||
campaign.step === 'sixth-camp'
campaign.step === 'sixth-camp' ||
campaign.step === 'seventh-camp'
) {
this.scene.start('CampScene');
return;
@@ -341,6 +342,11 @@ export class TitleScene extends Phaser.Scene {
return;
}
if (campaign.step === 'seventh-battle') {
this.scene.start('BattleScene', { battleId: seventhBattleScenario.id });
return;
}
if (campaign.step === 'first-victory-story') {
this.scene.start('StoryScene', { pages: firstBattleVictoryPages, nextScene: 'TitleScene' });
return;