diff --git a/src/game/scenes/CampScene.ts b/src/game/scenes/CampScene.ts index 57d6cd4..5b716cf 100644 --- a/src/game/scenes/CampScene.ts +++ b/src/game/scenes/CampScene.ts @@ -13649,9 +13649,10 @@ export class CampScene extends Phaser.Scene { const focus = focusedReserveUnit ? this.reserveTrainingFocusDefinitionForUnit(focusedReserveUnit.id) : this.reserveTrainingFocusDefinition(); const reserveUnits = this.reserveTrainingPreviewUnits(); const reserveCount = reserveUnits.length; + const focusedReserveBondPreview = focusedReserveUnit ? this.reserveTrainingBondPreviewLine(focusedReserveUnit) : ''; this.trackSortie(this.add.text(x + 12, y + 7, focusedReserveUnit ? '개별 훈련' : '대기 훈련', this.textStyle(12, '#f2e3bf', true))).setDepth(depth + 1); const focusPreview = focusedReserveUnit - ? `${focusedReserveUnit.name} · ${focus.label}${this.campaign?.reserveTrainingAssignments[focusedReserveUnit.id] ? '' : ' 기본'}` + ? focusedReserveBondPreview || `${focusedReserveUnit.name} · ${focus.label}${this.campaign?.reserveTrainingAssignments[focusedReserveUnit.id] ? '' : ' 기본'}` : reserveCount > 0 ? this.reserveTrainingPreviewLine(reserveUnits, focus) : '대기 없음';