feat: streamline victory debrief flow
This commit is contained in:
@@ -70,7 +70,11 @@ assert.match(tacticalInitiative, /soundDirector\.playRecoveryCue\(\)/);
|
||||
assert.match(campSupply, /soundDirector\.playRecoveryCue\(\)/);
|
||||
|
||||
const victoryReward = privateMethodBody(campSource, 'showVictoryRewardAcknowledgement');
|
||||
assert.equal(countMatches(victoryReward, /soundDirector\.playRewardRevealCue\(\)/g), 1, 'victory reward should reveal once');
|
||||
assert.equal(
|
||||
countMatches(victoryReward, /soundDirector\.playRewardRevealCue\(\)/g),
|
||||
0,
|
||||
'opening the on-demand reward ledger must not replay the battle result reward celebration'
|
||||
);
|
||||
|
||||
const progressChapterDetail = privateMethodBody(campSource, 'renderProgressChapterDetail');
|
||||
assert.match(progressChapterDetail, /const battleTitleWidth = 116/);
|
||||
|
||||
Reference in New Issue
Block a user